Rust Player Count
84,879 playing now

Online160.251.179.161:28015checked 11m ago

RustServer_32691

moddedcarbonpve
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #8,288 top 37%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:17 UTC7d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 201 on average 259/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 199 on average 153/ 2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average 94/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 53/ 200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average 23/ 100

Quick answers

from the figures on this page

Rules and settings

What are the server rules for RustServer_32691?

No gather rate appears in the name of RustServer_32691. Up to 8 players per group, which is the game's default. The server runs pve, no player-versus-player fighting. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What map is used on RustServer_32691?

The game generates a procedural map of size 3,000 with seed 19084 for RustServer_32691. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can RustServer_32691 be found in Rust Player Count lists and filters?

The Rust Player Count lists that RustServer_32691 fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on RustServer_32691 convey?

For the game's server browser, RustServer_32691 publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167058 (Build): It runs on game build 167058; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does RustServer_32691 have?

With 50 slots, RustServer_32691 has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 2.

Where does RustServer_32691 sit in the rankings?

RustServer_32691 is in the top 37% of all ranked servers with a rank of #8,288 for player hours over the past seven days.

About the server

What is the uptime and reliability of RustServer_32691?

Right now, RustServer_32691 is up. Based on the uptime it reports, the last restart was about 6 days 18 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on RustServer_32691?

On Linux, RustServer_32691 runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find RustServer_32691?

No region is published by RustServer_32691. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 160.251.179.161:28015.

Is RustServer_32691 lag-free?

The server ran at an average of 126 fps over the last 48 hours, never falling below 98. Up to 47,954 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 3,402 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What should you expect on RustServer_32691 during a wipe?

Recent wipes saw an average peak of 2 players. The latest wipe saw its biggest crowd 25 hours in.

What wipe pattern does RustServer_32691 follow?

The rhythm of wipes on RustServer_32691 cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 7 days 6 hours ago.

Join the server

What is the process to join RustServer_32691?

Joining is done by opening the console (F1) and running client.connect 160.251.179.161:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167058
Build It runs on game build 167058.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.