Rust Player Count
48,805 playing now

Online162.43.28.110:28015checked 6m ago

[JP/PvE][BPリサーチ]MatoyServer初しん者〇

biweekly wipes moddedoxide
Players now 1/ 50 2% full
7-day average 2 peak 8
Rank #2,645 top 12%
Last wipe 12d ago biweekly schedule
Next wipe 1d 9h Thu 15 Oct, 20:19 UTC

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 20:19 UTC, in 1d 9h. Its biweekly schedule tag · low confidence

Usual gap 13.4 days between real wipes
Wipe-day peak 13 players, last three wipes
Crowd held 0% else halves by day 4

Coming wipes

1d 9hThu 15 Oct, 20:19 UTC
15d 9hThu 29 Oct, 20:19 UTC
22d 8hThu 5 Nov, 19:00 UTC FW
29d 9hThu 12 Nov, 20:19 UTC
43d 9hThu 26 Nov, 20:19 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:19 UTC FW12d ago 10 – running 0
Fri 18 Sep, 09:54 UTC26d ago 16 halved by day 4 13.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 6 on average 4/ 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/2~10/15EA · no group limit · biweekly · 3 on average 3/ 20
瞌睡熊『5倍10废|10.14|萌新首选|无权限』EA · groups of 8+ · biweekly · 3 on average 4/ 100
cczsbwd/solo/独狼/原倍半月清/月图/公益服EA · no group limit · biweekly · 2 on average 0/ 50
[SEA/VN] RUST ERA | X1 | PvPvE | Việt Nam | NoRaidOffEA · groups of 8+ · 1x · biweekly · 1 on average 0/ 50
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 51 on average 37/ 200

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

No gather rate appears in the name of [JP/PvE][BPリサーチ]MatoyServer初しん者〇. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

A procedural map of size 3,650 is what [JP/PvE][BPリサーチ]MatoyServer初しん者〇 runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can [JP/PvE][BPリサーチ]MatoyServer初しん者〇 be found in Rust Player Count lists and filters?

The Rust Player Count lists that [JP/PvE][BPリサーチ]MatoyServer初しん者〇 fits are: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you interpret the tags on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

For the game's server browser, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks, a wipe takes place; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 have?

1 of 50 slots are filled on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 right now. With a peak of 8, the average over seven days is 2 players. In the past 48 hours, the peak activity occurred at 16:00 UTC, averaging 3 players.

Where does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 sit in the rankings?

[JP/PvE][BPリサーチ]MatoyServer初しん者〇 is in the top 12% of all ranked servers with a rank of #2,645 for player hours over the past seven days.

About the server

How reliable is [JP/PvE][BPリサーチ]MatoyServer初しん者〇, and is it online?

Right now, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 is up. Based on the uptime it reports, the last restart was about 4 days 13 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

On Linux, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

Its name points to Asia, even though [JP/PvE][BPリサーチ]MatoyServer初しん者〇 publishes no region tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 162.43.28.110:28015.

Is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 lag-free?

The server ran at an average of 106 fps over the last 48 hours, never falling below 70. The highest entity count was 85,947, covering buildings, deployables and all other objects. At its highest, it used 4,467 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What should you expect on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 during a wipe?

Across its recent wipes, the busiest times averaged 13 players. The latest wipe saw its biggest crowd 44 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 4.

How often does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 wipe?

The prediction follows its tag because too few of [JP/PvE][BPリサーチ]MatoyServer初しん者〇's wipes are recorded to confirm the schedule. A wipe is scheduled for Thursday 15 October at 20:19 UTC. The world in play was created 12 days 14 hours ago. A biweekly wipe schedule appears in its tags.

How to join

What is the process to join [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

To get in, press F1 in Rust and enter client.connect 162.43.28.110:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://discord.com/invite/XveYFf5a4B is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.