Rust Player Count
45,577 playing now

OnlineEA162.43.93.9:28015checked 7m ago

[JPN] Apple Server | PvP | Vanilla | 2Weekly

biweekly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 1 peak 6
Rank #3,118 top 14% · #288 in EA
Last wipe 11d ago biweekly schedule
Next wipe 2d 7h Fri 16 Oct, 09:15 UTC

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 09:15 UTC, in 2d 7h. Its biweekly schedule tag · low confidence

Usual gap 14.8 days between real wipes
Wipe-day peak 10 players, last three wipes
Crowd held 0% else halves by day 6

Coming wipes

2d 7hFri 16 Oct, 09:15 UTC
16d 7hFri 30 Oct, 09:15 UTC
22d 17hThu 5 Nov, 19:00 UTC FW
30d 7hFri 13 Nov, 09:15 UTC
44d 7hFri 27 Nov, 09:15 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:15 UTC11d ago 10 – running 0
Thu 17 Sep, 14:19 UTC26d ago 10 halved by day 6 14.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 7 on average 3/ 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/2~10/15EA · no group limit · biweekly · 3 on average 0/ 20
瞌睡熊『5倍10废|10.14|萌新首选|无权限』EA · groups of 8+ · biweekly · 3 on average 0/ 100
cczsbwd/solo/独狼/原倍半月清/月图/公益服EA · no group limit · biweekly · 2 on average 3/ 50
[JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 2 on average 2/ 50
[SEA/VN] RUST ERA | X1 | PvPvE | Việt Nam | NoRaidOffEA · groups of 8+ · 1x · biweekly · 1 on average 0/ 50

Quick answers

from the figures on this page

Rules, map and settings

What configuration does [JPN] Apple Server | PvP | Vanilla | 2Weekly use?

The name of [JPN] Apple Server | PvP | Vanilla | 2Weekly does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

The game generates a procedural map of size 4,000 with seed 1337 for [JPN] Apple Server | PvP | Vanilla | 2Weekly. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Custom Map.

Tags, lists and filters

Where can [JPN] Apple Server | PvP | Vanilla | 2Weekly be found in Rust Player Count lists and filters?

These Rust Player Count lists include [JPN] Apple Server | PvP | Vanilla | 2Weekly: Modded Rust servers. You can find it on the server list using these filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What information do the tags on [JPN] Apple Server | PvP | Vanilla | 2Weekly convey?

These are the tags [JPN] Apple Server | PvP | Vanilla | 2Weekly publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^b (Biweekly): Wipes happen once every fortnight; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EA (East Asia): The server browser lists this one under East Asia. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is [JPN] Apple Server | PvP | Vanilla | 2Weekly?

With 50 slots, [JPN] Apple Server | PvP | Vanilla | 2Weekly has 0 players at the moment. The seven-day average is 1 players, with a peak of 6. In the past 48 hours, the peak activity occurred at 05:00 UTC, averaging 3 players.

What position does [JPN] Apple Server | PvP | Vanilla | 2Weekly hold among Rust servers?

In the last seven days, [JPN] Apple Server | PvP | Vanilla | 2Weekly is #3,118 for player hours, #288 in Asia, and within the top 14% of ranked servers.

Server information

How reliable is [JPN] Apple Server | PvP | Vanilla | 2Weekly, and is it online?

Right now, [JPN] Apple Server | PvP | Vanilla | 2Weekly is up. It reports an uptime that puts the last restart at roughly 11 days 13 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

On Linux, [JPN] Apple Server | PvP | Vanilla | 2Weekly runs Rust network protocol 2634 and build 166494. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Its EA tag shows [JPN] Apple Server | PvP | Vanilla | 2Weekly lists itself in Asia. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 162.43.93.9:28015.

How well does [JPN] Apple Server | PvP | Vanilla | 2Weekly perform?

The server ran at an average of 48 fps over the last 48 hours, never falling below 31. The maximum number of entities it carried was 99,667, which includes buildings, deployables and everything else. At its highest, it used 6,076 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What changes on [JPN] Apple Server | PvP | Vanilla | 2Weekly on wipe day?

Across its recent wipes, the busiest times averaged 10 players. 47 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 6.

When does [JPN] Apple Server | PvP | Vanilla | 2Weekly wipe?

The prediction follows its tag because too few of [JPN] Apple Server | PvP | Vanilla | 2Weekly's wipes are recorded to confirm the schedule. On Friday 16 October at 09:15 UTC the next wipe is expected. The world in play was created 11 days 16 hours ago. A biweekly wipe schedule appears in its tags.

Connect to the server

What is the process to join [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Open the Rust console with F1, then type client.connect 162.43.93.9:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://www.ikkunn53.com/rust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EA,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

EA
East Asia The server browser lists this one under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.