Rust Player Count
35,755 playing now

Online164.152.122.143:28015checked 13m ago

PvE Vanilla

monthly wipes vanillamoddedoxidepve
Players now 2/ 50 4% full
7-day average 2 peak 8
Rank #2,230 top 10%
Last wipe 13d ago monthly schedule
Next wipe 21d 15h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

025507510004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 15h. The force wipe · high confidence

Wipe-day peak 10 players, last three wipes

Coming wipes

21d 15hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:49 UTC FW13d ago 10 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average 3/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 70 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 86/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 60 on average 51/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 72/ 125
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 10/ 150

Quick answers

from the figures on this page

Settings and map

Which rules govern PvE Vanilla?

The name of PvE Vanilla does not state a gather rate. Groups are capped at 8 players, the default in the game. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

What map is used on PvE Vanilla?

A procedural map of size 4,250 is what PvE Vanilla runs, generated by the game with seed 598141. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can PvE Vanilla be found in Rust Player Count lists and filters?

These Rust Player Count lists include PvE Vanilla: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on PvE Vanilla convey?

The game's server browser reads these tags from PvE Vanilla: gmvanilla (Game mode): Unmodified survival gameplay; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How many players does PvE Vanilla have?

2 of 50 slots are filled on PvE Vanilla right now. The average player count for the last seven days is 2, and the highest point was 8. The busiest time in the last 48 hours was 22:00 UTC, with an average of 4 players.

Where does PvE Vanilla sit in the rankings?

For player hours in the last seven days, PvE Vanilla ranks #2,230 and is in the top 10% of all ranked servers.

Server details

What is the uptime and reliability of PvE Vanilla?

Right now, PvE Vanilla is up. It reports an uptime that puts the last restart at roughly 15 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on PvE Vanilla?

On Windows, PvE Vanilla runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

What region does PvE Vanilla serve?

No region is published by PvE Vanilla. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 164.152.122.143:28015.

How well does PvE Vanilla perform?

Over the last 48 hours, the average server fps was 73, and it never dropped below 22. Up to 107,050 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,397 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What happens on PvE Vanilla when a wipe occurs?

The average busiest point in recent wipes reached 10 players. 42 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does PvE Vanilla follow?

Wipes happen once a month on PvE Vanilla, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 13 days 6 hours ago. The tags show a wipe schedule set to monthly.

Connect to the server

What steps are needed to join PvE Vanilla?

To get in, press F1 in Rust and enter client.connect 164.152.122.143:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,^p,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167584
Build It runs on game build 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.