Rust Player Count
85,046 playing now

Offline169.155.124.63:19200checked 1d ago

[AU] Rust Aus PvE | Monthly | High Gather

monthly wipes vanillamoddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,913 top 72%
Last wipe 12d ago monthly schedule
Next wipe 22d 1h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123418:0021:0023:0002:0004:0007:00

Hourly average and peak, UTC.

Server performance

010020030040018:0021:0023:0002:0004:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe · high confidence

Usual gap 5.9 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

22d 1hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:35 UTC12d ago 1 – running 0
Wed 30 Sep, 09:27 UTC14d ago 1 – 1.8 days 0
Sun 20 Sep, 11:44 UTC24d ago 1 halved by day 1 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU LongOC · groups of 16+ · monthly · 147 on average 44/ 100
[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 16 on average 7/ 250
[AU] Facepunch 1OC · groups of 8+ · monthly · 14 on average 14/ 250
ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 6 on average 1/ 100
WWW.AUSSIEMAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEOC · groups of 8+ · monthly · 6 on average 3/ 500
[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average 1/ 75

Quick answers

from the figures on this page

Settings and map

What are the server rules for [AU] Rust Aus PvE | Monthly | High Gather?

No gather rate appears in the name of [AU] Rust Aus PvE | Monthly | High Gather. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.

Which map is running on [AU] Rust Aus PvE | Monthly | High Gather?

The game generates a procedural map of size 4,000 with seed 1 for [AU] Rust Aus PvE | Monthly | High Gather. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can [AU] Rust Aus PvE | Monthly | High Gather be found in Rust Player Count lists and filters?

These Rust Player Count lists include [AU] Rust Aus PvE | Monthly | High Gather: Oceania Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on [AU] Rust Aus PvE | Monthly | High Gather?

The game's server browser reads these tags from [AU] Rust Aus PvE | Monthly | High Gather: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): It runs on game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is [AU] Rust Aus PvE | Monthly | High Gather?

Currently offline, [AU] Rust Aus PvE | Monthly | High Gather was last seen 33 hours ago. The average player count for the past seven days is 0.

What position does [AU] Rust Aus PvE | Monthly | High Gather hold among Rust servers?

Over the last seven days, [AU] Rust Aus PvE | Monthly | High Gather is #15,913 for player hours, placing it in the top 72% of ranked servers.

Server information

How reliable is [AU] Rust Aus PvE | Monthly | High Gather, and is it online?

Currently offline, [AU] Rust Aus PvE | Monthly | High Gather was last seen 33 hours ago. It reports an uptime that puts the last restart at roughly 10 days 19 hours ago. In the last 7 full days, it was up for 152 of 168 hours, which is 90% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for [AU] Rust Aus PvE | Monthly | High Gather?

Rust network protocol 2634 and build 166586 on Linux is what [AU] Rust Aus PvE | Monthly | High Gather uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [AU] Rust Aus PvE | Monthly | High Gather?

Without a region tag from [AU] Rust Aus PvE | Monthly | High Gather, its name points to Oceania. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 169.155.124.63:19200.

How well does [AU] Rust Aus PvE | Monthly | High Gather perform?

In the last 48 hours, it averaged 213 server fps, with a low of 189. The maximum number of entities it carried was 93,630, which includes buildings, deployables and everything else. Memory usage reached up to 4,352 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What should you expect on [AU] Rust Aus PvE | Monthly | High Gather during a wipe?

Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 15 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 1.

How often does [AU] Rust Aus PvE | Monthly | High Gather wipe?

Wipes happen once a month on [AU] Rust Aus PvE | Monthly | High Gather, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 12 days 11 hours ago. Its tags declare wipes on a monthly schedule.

How to join

What is the process to join [AU] Rust Aus PvE | Monthly | High Gather?

Open the Rust console with F1, then type client.connect 169.155.124.63:19200. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs166586,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build It runs on game build 166586.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.