Rust Player Count
82,749 playing now

Online170.100.169.208:28015checked 11m ago

MotoTalon_ RustServer

monthly wipes moddedoxidepve
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #8,989 top 40%
Last wipe 12d ago monthly schedule
Next wipe 22d 2h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep5 Oct9 Oct14 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

22d 2hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:05 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 75 on average 92/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 73 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 53/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average 41/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average 44/ 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 68/ 150

Quick answers

from the figures on this page

Rules and settings

What configuration does MotoTalon_ RustServer use?

A gather rate is absent from the name of MotoTalon_ RustServer. The group limit is the game's default of 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on MotoTalon_ RustServer?

A procedural map, generated by the game, runs on MotoTalon_ RustServer.

Tags and filters

Where can MotoTalon_ RustServer be found in Rust Player Count lists and filters?

The Rust Player Count lists that MotoTalon_ RustServer fits are: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on MotoTalon_ RustServer?

The game's server browser reads these tags from MotoTalon_ RustServer: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is MotoTalon_ RustServer?

0 of 10 slots are filled on MotoTalon_ RustServer right now. With a peak of 1, the average over seven days is 0 players.

How does MotoTalon_ RustServer compare in server rankings?

Over the last seven days, MotoTalon_ RustServer is #8,989 for player hours, placing it in the top 40% of ranked servers.

Server details

What is the online status and reliability of MotoTalon_ RustServer?

MotoTalon_ RustServer is currently online. In the last 7 full days, it was up for 163 of 168 hours, which is 97% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on MotoTalon_ RustServer?

Rust network protocol 2634 and build 167058 on Linux is what MotoTalon_ RustServer uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find MotoTalon_ RustServer?

A region is not published by MotoTalon_ RustServer. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 170.100.169.208:28015.

Wipe information

What changes on MotoTalon_ RustServer on wipe day?

Across its recent wipes, the busiest times averaged 0 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does MotoTalon_ RustServer follow?

The only wipes for MotoTalon_ RustServer are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 12 days 19 hours ago. A monthly wipe schedule is published in its tags.

Connect to the server

What is the process to join MotoTalon_ RustServer?

Joining is done by opening the console (F1) and running client.connect 170.100.169.208:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,^m,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.