Rust Player Count
34,725 playing now

Online170.23.230.165:25587checked 11m ago

10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #6,513 top 29%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.511.5204:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct4 Oct8 Oct11 Oct15 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 2.3 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:32 UTC12d ago 1 – running 0
Tue 29 Sep, 23:11 UTC15d ago 1 held half 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 23/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 20/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 7/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies use?

A gather rate is absent from the name of 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

A procedural map of size 6,000 is what 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies runs, generated by the game with seed 846597. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies be found in Rust Player Count lists and filters?

The Rust Player Count lists that 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies fits are: Modded Rust servers and Rust zombie servers, listed live. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

For the game's server browser, 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies have?

Right now, 0 players are on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies, which has 50 slots. With a peak of 2, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 17:00 UTC, averaging 1 players.

Where does 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies sit in the rankings?

10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies is in the top 29% of all ranked servers with a rank of #6,513 for player hours over the past seven days.

Server details

How reliable is 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies, and is it online?

You can find 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies online at the moment. It reports an uptime that puts the last restart at roughly 12 days 20 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 27 September 2026.

What is the Rust version for 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

Linux hosts 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies, which runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

There is no region published by 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 170.23.230.165:25587.

How well does 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies perform?

Over the last 48 hours, the average server fps was 96, and it never dropped below 54. The maximum number of entities it carried was 222,343, which includes buildings, deployables and everything else. Peak memory use was 7,657 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What should you expect on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies during a wipe?

The average busiest point in recent wipes reached 1 players. 34 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies wipe?

With so few of 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 12 days 22 hours.

Connect to the server

What is the process to join 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

Joining is done by opening the console (F1) and running client.connect 170.23.230.165:25587. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.