Rust Player Count
33,262 playing now

Offline172.59.128.1:28015checked 2h ago

ZombieSurvival Private Test

moddedcarbonpve
Players now 1/ 30 3% full
7-day average 1 peak 1
Rank #12,547 top 57%
Last wipe 3d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
00.250.50.75103:0004:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average 89/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average 127/ 2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 73 on average 30/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 69 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 52/ 200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 61 on average 36/ 100

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern ZombieSurvival Private Test?

The name of ZombieSurvival Private Test does not state a gather rate. Groups are capped at 8 players, the default in the game. pve is the game mode, no combat against other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

Which map is running on ZombieSurvival Private Test?

A procedural map is what ZombieSurvival Private Test runs, generated by the game.

Tags and filters

Where can ZombieSurvival Private Test be found in Rust Player Count lists and filters?

These Rust Player Count lists include ZombieSurvival Private Test: Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on ZombieSurvival Private Test convey?

The game's server browser reads these tags from ZombieSurvival Private Test: gmrust (Game mode): The usual Rust survival experience; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is ZombieSurvival Private Test?

ZombieSurvival Private Test is offline at the moment; the last time it was seen was 2 hours ago. The seven-day average is 1 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 04:00 UTC.

What position does ZombieSurvival Private Test hold among Rust servers?

ZombieSurvival Private Test is in the top 57% of all ranked servers with a rank of #12,547 for player hours over the past seven days.

Server information

How reliable is ZombieSurvival Private Test, and is it online?

Currently offline, ZombieSurvival Private Test was last seen 2 hours ago. Its first appearance in Rust Player Count was on 15 October 2026.

What Rust version is used on ZombieSurvival Private Test?

Rust network protocol 2634 and build 167398 on Windows is what ZombieSurvival Private Test uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of ZombieSurvival Private Test?

A region is not published by ZombieSurvival Private Test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 172.59.128.1:28015.

Wipe schedule

When does ZombieSurvival Private Test wipe?

Too few wipes are recorded for ZombieSurvival Private Test to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 3 days ago.

How to join

What is the process to join ZombieSurvival Private Test?

Open the Rust console with F1, then type client.connect 172.59.128.1:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp30
Max players Capacity: 30 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build It runs on game build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.