Offline172.59.129.169:28015checked 1d ago
ZombieSurvival Private Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern ZombieSurvival Private Test?
No gather rate appears in the name of ZombieSurvival Private Test. Groups are capped at 8 players, the default in the game. The server runs pve, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.
What map is used on ZombieSurvival Private Test?
A procedural map is what ZombieSurvival Private Test runs, generated by the game.
Tags and filters
Where can ZombieSurvival Private Test be found in Rust Player Count lists and filters?
The Rust Player Count lists that ZombieSurvival Private Test fits are: Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What information do the tags on ZombieSurvival Private Test convey?
The game's server browser reads these tags from ZombieSurvival Private Test: gmrust (Game mode): The usual Rust survival experience; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How many players does ZombieSurvival Private Test have?
The server ZombieSurvival Private Test is offline at present, with its last appearance 40 hours ago. The seven-day average is 1 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 07:00 UTC, averaging 1 players.
Where does ZombieSurvival Private Test sit in the rankings?
Over the last seven days, ZombieSurvival Private Test is #8,672 for player hours, placing it in the top 39% of ranked servers.
Server information
How reliable is ZombieSurvival Private Test, and is it online?
Currently offline, ZombieSurvival Private Test was last seen 40 hours ago. For the last 2 full days, it was online for 6 of 48 hours, a 12% uptime. Rust Player Count recorded it for the first time on 12 October 2026.
What is the Rust version for ZombieSurvival Private Test?
Windows hosts ZombieSurvival Private Test, which runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of ZombieSurvival Private Test?
There is no region published by ZombieSurvival Private Test. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 172.59.129.169:28015.
Wipe schedule
When does ZombieSurvival Private Test wipe?
With so few of ZombieSurvival Private Test's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 2 days 19 hours.
How to join
How can I connect to ZombieSurvival Private Test?
To get in, press F1 in Rust and enter client.connect 172.59.129.169:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8
Game
gmrust
mp30
ts8
v2634
cs167398
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.