OnlineSA178.132.198.136:31001checked 14m ago
TESTE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers, top 77% in SA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 20 October, 22:31 UTC, in 6d 14h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:31 UTC9h ago | – | – | running | 0 |
| Thu 8 Oct, 06:02 UTC6d ago | 1 | halved by day 2 | 5.7 days | 0 |
| Tue 6 Oct, 21:39 UTC7d ago | 1 | – | 1.3 days | 1 |
| Tue 6 Oct, 00:14 UTC8d ago | 4 | – | 0.9 days | 1 |
| Sun 4 Oct, 16:27 UTC9d ago | 4 | – | 1.3 days | 0 |
| Thu 1 Oct, 18:55 UTC FW12d ago | 7 | held half | 2.9 days | 1 |
| Tue 29 Sep, 21:14 UTC14d ago | 6 | – | 1.9 days | 0 |
| Fri 25 Sep, 21:17 UTC18d ago | 5 | held half | 4 days | 0 |
| Tue 22 Sep, 21:18 UTC21d ago | 5 | held half | 3 days | 2 |
| Thu 17 Sep, 23:12 UTC26d ago | 6 | halved by day 2 | 4.9 days | 1 |
| Tue 15 Sep, 21:19 UTC28d ago | 9 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for TESTE?
No gather rate appears in the name of TESTE. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.
What is the map on TESTE?
The game generates a procedural map of size 1,000 with seed 908132 for TESTE. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can TESTE be found in Rust Player Count lists and filters?
These Rust Player Count lists include TESTE: Modded Rust servers. You can find it on the server list using these filters: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
How should you interpret the tags on TESTE?
For the game's server browser, TESTE publishes: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^w (Weekly): A wipe takes place each week; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; SA (South America): It appears under South America when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
What is the player count on TESTE?
With 100 slots, TESTE has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 2. The highest average in the last 48 hours was 2 players at 00:00 UTC.
What position does TESTE hold among Rust servers?
In the last seven days, TESTE is #8,389 for player hours, #174 in South America, and within the top 38% of ranked servers.
Server information
What is the uptime and reliability of TESTE?
You can find TESTE online at the moment. It reports an uptime that puts the last restart at roughly 7 hours ago. For the last 7 full days, it was online for 128 of 168 hours, a 76% uptime. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for TESTE?
Linux hosts TESTE, which runs Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam updates it for you.
What region does TESTE serve?
With its SA tag, TESTE lists itself in South America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 178.132.198.136:31001.
How well does TESTE perform?
The server ran at an average of 207 fps over the last 48 hours, never falling below 161. The maximum number of entities it carried was 7,546, which includes buildings, deployables and everything else. Memory usage reached up to 1,299 MB. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
What happens on TESTE when a wipe occurs?
The average busiest point in recent wipes reached 2 players. 11 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 50% of recent wipes. If not, the crowd went below half by day 2.
How often does TESTE wipe?
The schedule cannot be confirmed from the few TESTE wipes recorded, so the prediction is based on its tag. Tuesday 20 October at 22:31 UTC is when the next wipe is due. The present world dates from 9 hours ago. The tags carry a weekly wipe schedule.
How to join
What steps are needed to join TESTE?
Joining is done by opening the console (F1) and running client.connect 178.132.198.136:31001. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^w,^v,SA,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167231
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.