Rust Player Count
45,351 playing now

OfflineEA183.221.149.37:17292checked 25d ago

测试

biweekly wipes vanilla
Players now 0/ 2 0% full
7-day average 0 peak –
Rank #15,382 #477 in EA
Last wipe 26d ago biweekly schedule
Next wipe 1d 11h Thu 15 Oct, 21:31 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Next wipe Thursday 15 October, 21:31 UTC, in 1d 11h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 52 on average 35/ 200
Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 36 on average 17/ 215
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 27 on average 16/ 100
JP ONLY 2WEEK SOLO/DUO/TORIO#83EA · groups of 8+ · biweekly · 9 on average 1/ 60
[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 9 on average 9/ 200
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 3 on average 1/ 100

Quick answers

from the figures on this page

Rules and settings

Which rules govern 测试?

A gather rate is absent from the name of 测试. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

What is the map on 测试?

A procedural map is what 测试 runs, generated by the game.

Tags and filters

Where can 测试 be found in Rust Player Count lists and filters?

The Rust Player Count lists that 测试 fits are: Best Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you interpret the tags on 测试?

For the game's server browser, 测试 publishes: gmvanilla (Game mode): Survival in its vanilla form; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs164530 (Build): It runs on game build 164530; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^b (Biweekly): Wipes happen once every fortnight; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; EA (East Asia): The server browser lists this one under East Asia. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is 测试?

Currently offline, 测试 was last seen 25 days 19 hours ago.

What position does 测试 hold among Rust servers?

In the last seven days, 测试 is #15,382 for player hours, #477 in Asia, and within the top – of ranked servers.

Server information

How reliable is 测试, and is it online?

Last seen 25 days 19 hours ago, 测试 is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 18 September 2026 is when Rust Player Count first saw it.

What Rust version is used on 测试?

Windows hosts 测试, which runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of 测试?

In Asia, 测试 lists itself with its EA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 183.221.149.37:17292.

Wipe schedule

What wipe pattern does 测试 follow?

An estimate from biweekly: 14 days after its last wipe gives 测试's next wipe. Thursday 15 October at 21:31 UTC is when the next wipe is due. The present world dates from 26 days 12 hours ago. A biweekly wipe schedule appears in its tags.

Connect to the server

What steps are needed to join 测试?

Open the Rust console with F1, then type client.connect 183.221.149.37:17292. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^b,^v,EA,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Joining requires the same protocol: 2633.
cs164530
Build It runs on game build 164530.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Region

EA
East Asia The server browser lists this one under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.