Rust Player Count
44,312 playing now

Online185.179.203.165:28015checked 11m ago

[AE] Facepunch 1

official monthly wipes vanilla
Players now 8/ 350 2% full
7-day average 19 peak 48
Rank #770 top 3%
Last wipe 13d ago monthly schedule
Next wipe 21d 18h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304001:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 18h. The force wipe · high confidence

Wipe-day peak 38 players, last three wipes

Coming wipes

21d 18hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW13d ago 38 – running 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 196/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average 119/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average 438/ 500
Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average 113/ 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 125/ 175
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 256 on average 71/ 300

Quick answers

from the figures on this page

Rules and settings

What are the server rules for [AE] Facepunch 1?

No gather rate appears in the name of [AE] Facepunch 1. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Rust's Official tab includes it. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

Which map is running on [AE] Facepunch 1?

A procedural map of size 4,500 is what [AE] Facepunch 1 runs, generated by the game with seed 1996265322. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Who operates [AE] Facepunch 1?

Because [AE] Facepunch 1 and 124 other servers we track all publish a playrust.com hostname, they are likely run by the same operator.

Where can [AE] Facepunch 1 be found in Rust Player Count lists and filters?

These Rust Player Count lists include [AE] Facepunch 1: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. You can find it on the server list using these filters: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average; Boxes: Official only.

What is the meaning of the tags on [AE] Facepunch 1?

The game's server browser reads these tags from [AE] Facepunch 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp350 (Max players): 350 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^t (Tutorial on): Beginners can run through Facepunch's tutorial on this server; sc2 (Custom tag): A plugin or the owner created this tag outside Rust's standard set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is [AE] Facepunch 1?

Right now, 8 players are on [AE] Facepunch 1, which has 350 slots. With a peak of 48, the average over seven days is 19 players. In the past 48 hours, the peak activity occurred at 15:00 UTC, averaging 33 players.

Where does [AE] Facepunch 1 sit in the rankings?

For player hours in the last seven days, [AE] Facepunch 1 ranks #770 and is in the top 3% of all ranked servers.

About the server

What is the uptime and reliability of [AE] Facepunch 1?

You can find [AE] Facepunch 1 online at the moment. It reports an uptime that puts the last restart at roughly 36 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for [AE] Facepunch 1?

Rust network protocol 2634 and build 167781 on Windows is what [AE] Facepunch 1 uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [AE] Facepunch 1 serve?

There is no region published by [AE] Facepunch 1. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 185.179.203.165:28015.

Is [AE] Facepunch 1 lag-free?

The server ran at an average of 119 fps over the last 48 hours, never falling below 96. The highest entity count was 139,678, covering buildings, deployables and all other objects. At its highest, it used 6,112 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What happens on [AE] Facepunch 1 when a wipe occurs?

Recent wipes saw an average peak of 38 players. 27 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does [AE] Facepunch 1 follow?

The only wipes for [AE] Facepunch 1 are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 13 days 7 hours ago. A monthly wipe schedule is published in its tags.

Connect to the server

What is the process to join [AE] Facepunch 1?

Joining is done by opening the console (F1) and running client.connect 185.179.203.165:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Player Count

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard in Rust.
mp350
Max players 350 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^t
Tutorial on Beginners can run through Facepunch's tutorial on this server.

Other

sc2
Custom tag A plugin or the owner created this tag outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.