Rust Player Count
37,698 playing now

Online185.180.2.22:28188checked 12m ago

CZ/SK PVE!! No raid_No kill :-) RUSTUJ

moddedoxidepve
Players now 0/ 30 0% full
7-day average 7 peak 22
Rank #1,293 top 6%
Last wipe 13d ago no schedule published
Next wipe 21d 16h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152003:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

025507510003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 16h. The force wipe · high confidence

Wipe-day peak 30 players, last three wipes

Coming wipes

21d 16hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 25 hours in, with 4 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW13d ago 30+4 queue – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 31 on average 9/ 200
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average 2/ 200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average 1/ 50
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on average 3/ 100
抗日那几年2.0重制中,敬请期待!EA · groups of 8+ · 3 on average 5/ 100
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 3 on average 0/ 100

Quick answers

from the figures on this page

Rules, map and settings

What configuration does CZ/SK PVE!! No raid_No kill :-) RUSTUJ use?

A gather rate is absent from the name of CZ/SK PVE!! No raid_No kill :-) RUSTUJ. Groups are capped at 8 players, the default in the game. build & creative is the game mode, no gathering, just sandbox building. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on CZ/SK PVE!! No raid_No kill :-) RUSTUJ?

The game generates a procedural map of size 5,000 with seed 589912370 for CZ/SK PVE!! No raid_No kill :-) RUSTUJ. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can CZ/SK PVE!! No raid_No kill :-) RUSTUJ be found in Rust Player Count lists and filters?

The Rust Player Count lists that CZ/SK PVE!! No raid_No kill :-) RUSTUJ fits are: Rust build and creative servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on CZ/SK PVE!! No raid_No kill :-) RUSTUJ?

The game's server browser reads these tags from CZ/SK PVE!! No raid_No kill :-) RUSTUJ: gmrust (Game mode): The usual Rust survival experience; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167231 (Build): It runs on game build 167231; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^k (Build server): For practising base building and design; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on CZ/SK PVE!! No raid_No kill :-) RUSTUJ?

With 30 slots, CZ/SK PVE!! No raid_No kill :-) RUSTUJ has 0 players at the moment. The seven-day average is 7 players, with a peak of 22. The busiest time in the last 48 hours was 16:00 UTC, with an average of 14 players.

How does CZ/SK PVE!! No raid_No kill :-) RUSTUJ compare in server rankings?

CZ/SK PVE!! No raid_No kill :-) RUSTUJ is in the top 6% of all ranked servers with a rank of #1,293 for player hours over the past seven days.

Server details

How reliable is CZ/SK PVE!! No raid_No kill :-) RUSTUJ, and is it online?

You can find CZ/SK PVE!! No raid_No kill :-) RUSTUJ online at the moment. Based on the uptime it reports, the last restart was about 22 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on CZ/SK PVE!! No raid_No kill :-) RUSTUJ?

Rust network protocol 2634 and build 167231 on Linux is what CZ/SK PVE!! No raid_No kill :-) RUSTUJ uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find CZ/SK PVE!! No raid_No kill :-) RUSTUJ?

No region is published by CZ/SK PVE!! No raid_No kill :-) RUSTUJ. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 185.180.2.22:28188.

What is the performance like on CZ/SK PVE!! No raid_No kill :-) RUSTUJ?

In the last 48 hours, it averaged 80 server fps, with a low of 20. The maximum number of entities it carried was 153,683, which includes buildings, deployables and everything else. Memory usage reached up to 5,744 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What changes on CZ/SK PVE!! No raid_No kill :-) RUSTUJ on wipe day?

Recent wipes saw an average peak of 30 players. With 4 more waiting in the queue, the latest wipe peaked 25 hours after the wipe.

What wipe pattern does CZ/SK PVE!! No raid_No kill :-) RUSTUJ follow?

Monthly force wipes are the sole wipes on CZ/SK PVE!! No raid_No kill :-) RUSTUJ. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 13 days 9 hours.

Join the server

What is the process to join CZ/SK PVE!! No raid_No kill :-) RUSTUJ?

Joining is done by opening the console (F1) and running client.connect 185.180.2.22:28188. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^k,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp30
Max players Capacity: 30 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167231
Build It runs on game build 167231.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Gameplay

^k
Build server For practising base building and design.
^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.