Rust Player Count
55,049 playing now

Offline185.189.255.113:35300checked 19d ago

Testing

monthly wipes moddedoxidepve
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,282 top 66%
Last wipe 30d ago monthly schedule
Next wipe 21d 20h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

21d 20hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 14:21 UTC30d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average 32/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 71 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 67/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 61 on average 59/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 60 on average 60/ 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 61/ 150

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Testing use?

The name of Testing does not state a gather rate. Groups are capped at 8 players, the default in the game. pve is the game mode, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on Testing?

The game generates a procedural map of size 4,250 with seed 121315421 for Testing. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Testing be found in Rust Player Count lists and filters?

These Rust Player Count lists include Testing: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What information do the tags on Testing convey?

For the game's server browser, Testing publishes: gmvanilla (Game mode): Standard vanilla survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does Testing have?

The server Testing is offline at present, with its last appearance 19 days 1 hours ago.

Where does Testing sit in the rankings?

Over the last seven days, Testing is #15,282 for player hours, placing it in the top 66% of ranked servers.

Server details

What is the uptime and reliability of Testing?

Last seen 19 days 1 hours ago, Testing is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Testing?

Windows hosts Testing, which runs Rust network protocol 2633 and build 162929. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Testing?

No region is published by Testing. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 185.189.255.113:35300.

Wipe days

What changes on Testing on wipe day?

The average busiest point in recent wipes reached 1 players. 19 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does Testing wipe?

Monthly force wipes are the sole wipes on Testing. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 30 days 7 hours. The tags show a wipe schedule set to monthly.

How to join

How can I connect to Testing?

Open the Rust console with F1, then type client.connect 185.189.255.113:35300. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://rustblaze.gamestores.app/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^p,gmvanilla,cs162929,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.