Rust Player Count
85,170 playing now

Online185.189.255.156:35000checked 11m ago

Aria Reach

biweekly wipes vanillamoddedoxidepve
Players now 0/ 200 0% full
7-day average 1 peak 11
Rank #2,893 top 13%
Last wipe 13d ago biweekly schedule
Next wipe 23h Thu 15 Oct, 18:09 UTC

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:09 UTC, in 23h. Its biweekly schedule tag · low confidence

Usual gap 12.7 days between real wipes
Wipe-day peak 7 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

23hThu 15 Oct, 18:09 UTC
14d 23hThu 29 Oct, 18:09 UTC
22d 0hThu 5 Nov, 19:00 UTC FW
28d 23hThu 12 Nov, 18:09 UTC
42d 23hThu 26 Nov, 18:09 UTC

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW13d ago 13 – running 2
Sat 19 Sep, 00:24 UTC25d ago 1 halved by day 1 12.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 201 on average 258/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 199 on average 144/ 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 57 on average 31/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average 47/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 46 on average 33/ 250
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 45 on average 34/ 200

Quick answers

from the figures on this page

Settings and map

What configuration does Aria Reach use?

A gather rate is absent from the name of Aria Reach. A maximum of 100 players per group. pve is the game mode, no player-versus-player fighting. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.

What is the map on Aria Reach?

The game generates a procedural map of size 4,500 with seed 121315421 for Aria Reach. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Вайп был 12 д наза.

Tags, lists and filters

Who is responsible for Aria Reach?

The same operator most likely runs Aria Reach and 4 other servers we track, which all publish a rustaria.ru hostname.

Where can Aria Reach be found in Rust Player Count lists and filters?

These Rust Player Count lists include Aria Reach: Rust tutorial servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you interpret the tags on Aria Reach?

These are the tags Aria Reach publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp200 (Max players): Capacity: 200 slots; ts100 (Group limit): The maximum team size is 100; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks, a wipe takes place; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players; ^t (Tutorial on): Beginners can run through Facepunch's tutorial on this server; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^x (Unknown flag): This flag has no entry in Facepunch's documentation. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is Aria Reach?

Right now, 0 players are on Aria Reach, which has 200 slots. The average player count for the last seven days is 1, and the highest point was 11. The highest average in the last 48 hours was 2 players at 16:00 UTC.

Where does Aria Reach sit in the rankings?

Aria Reach is in the top 13% of all ranked servers with a rank of #2,893 for player hours over the past seven days.

Server information

What is the online status and reliability of Aria Reach?

Right now, Aria Reach is up. It reports an uptime that puts the last restart at roughly 15 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 18 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Aria Reach?

Rust network protocol 2634 and build 166494 on Windows is what Aria Reach uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Aria Reach?

A region is not published by Aria Reach. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 185.189.255.156:35000.

What is the performance like on Aria Reach?

In the last 48 hours, it averaged 175 server fps, with a low of 110. The maximum number of entities it carried was 133,544, which includes buildings, deployables and everything else. At its highest, it used 5,406 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What should you expect on Aria Reach during a wipe?

Across its recent wipes, the busiest times averaged 7 players. The latest wipe saw its biggest crowd 4 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 1.

When does Aria Reach wipe?

The schedule cannot be confirmed from the few Aria Reach wipes recorded, so the prediction is based on its tag. Thursday 15 October at 18:09 UTC is when the next wipe is due. The world in play was created 13 days ago. A biweekly wipe schedule appears in its tags.

How to join

What steps are needed to join Aria Reach?

Joining is done by opening the console (F1) and running client.connect 185.189.255.156:35000. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^p,^b,^v,^t,^p,gmvanilla,cs166494,^x,ts100,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp200
Max players Capacity: 200 slots.
ts100
Group limit The maximum team size is 100.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not from other players.
^t
Tutorial on Beginners can run through Facepunch's tutorial on this server.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Other

^x
Unknown flag This flag has no entry in Facepunch's documentation.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.