Rust Player Count
50,921 playing now

Online195.18.27.46:35100checked 7m ago

RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]

biweekly wipes moddedoxidepvehardcore
Players now 2/ 200 1% full
7-day average 2 peak 7
Rank #2,179 top 10%
Last wipe 12d ago biweekly schedule
Next wipe 1d 6h Thu 15 Oct, 17:55 UTC

Players

AveragePeak
0246812:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

01020304012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:55 UTC, in 1d 6h. Its biweekly schedule tag · low confidence

Usual gap 13.2 days between real wipes
Wipe-day peak 10 players, last three wipes
Crowd held 0% else halves by day 5

Coming wipes

1d 6hThu 15 Oct, 17:55 UTC
15d 6hThu 29 Oct, 17:55 UTC
22d 7hThu 5 Nov, 19:00 UTC FW
29d 6hThu 12 Nov, 17:55 UTC
43d 6hThu 26 Nov, 17:55 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW12d ago 9 – running 2
Fri 18 Sep, 12:50 UTC25d ago 11 halved by day 5 13.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 5 on average 0/ 50
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIPgroups of 8+ · biweekly · 4 on average 2/ 50
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTSEU · no group limit · 1x · biweekly · 2 on average 2/ 50
Primal Earth PvE | Hardcore Progression | Rock to AKgroups of 8+ · biweekly · 1 on average 0/ 25
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 205 on average 146/ 2000

Quick answers

from the figures on this page

Rules and settings

Which rules govern RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

The name of RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] does not state a gather rate. Group size is limited to 50 players. hardcore is the game mode, Facepunch's most difficult mode. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] runs a procedural map of size 4,500 with seed 79868920, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Вайп был 12 д наза.

Tags, lists and filters

Who is responsible for RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

The same operator most likely runs RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] and 4 other servers we track, which all publish a rustaria.ru hostname.

Where can RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] be found in Rust Player Count lists and filters?

These Rust Player Count lists include RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]: Rust tutorial servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What information do the tags on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] convey?

These are the tags RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp200 (Max players): Capacity: 200 slots; ts50 (Group limit): Teams are capped at 50 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^h (Hardcore): A harsher ruleset with fewer assists, as designed by Facepunch; ^t (Tutorial on): Facepunch's tutorial is available for those starting out; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] have?

With 200 slots, RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] has 2 players at the moment. The average player count for the last seven days is 2, and the highest point was 7. The busiest time in the last 48 hours was 17:00 UTC, with an average of 6 players.

Where does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] sit in the rankings?

For player hours in the last seven days, RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] ranks #2,179 and is in the top 10% of all ranked servers.

About the server

What is the uptime and reliability of RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

Right now, RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] is up. The uptime it gives suggests it restarted about 6 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

Windows hosts RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD], which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

A region is not published by RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 195.18.27.46:35100.

What is the performance like on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

The server ran at an average of 30 fps over the last 48 hours, never falling below 28. Up to 104,289 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,798 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What changes on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] on wipe day?

Recent wipes saw an average peak of 10 players. 24 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 5.

How often does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] wipe?

The schedule cannot be confirmed from the few RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] wipes recorded, so the prediction is based on its tag. A wipe is scheduled for Thursday 15 October at 17:55 UTC. It has been running its current world for 12 days 17 hours. Its tags list a wipe schedule of every two weeks.

Connect to the server

What is the process to join RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

Joining is done by opening the console (F1) and running client.connect 195.18.27.46:35100. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://rustaria.tech/ is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^h,^t,^p,gmvanilla,cs167781,ts50,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp200
Max players Capacity: 200 slots.
ts50
Group limit Teams are capped at 50 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^h
Hardcore A harsher ruleset with fewer assists, as designed by Facepunch.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for those starting out.
^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.