Online185.207.214.24:10000checked 7m ago
Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, and #32 of the trio servers (top 5%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 10:01 UTC, in 2d 16h. Every Friday at 10:01 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 236, 29 hours in, with 50 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:01 UTC4d ago | 236+50 queue | – | running | 14 |
| Fri 2 Oct, 10:03 UTC11d ago | 238+59 queue | halved by day 4 | 7 days | 20 |
| Fri 25 Sep, 10:01 UTC18d ago | 234+43 queue | halved by day 3 | 7 days | 7 |
| Fri 18 Sep, 10:01 UTC25d ago | 237+48 queue | halved by day 4 | 7 days | 26 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий sets its gather rate to 2x, as its name states. A maximum of 3 players per group (trio). The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What is the map on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The game generates a procedural map of size 4,000 with seed 1337 for Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: ДЛЯ CЛAБЫX ПK.
Server tags
Who operates Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
A magicrust.gg hostname is published by Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий and 35 other servers we track, so the same operator probably runs them.
Where can Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий be found in Rust Player Count lists and filters?
These Rust Player Count lists include Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: Rust servers with a trio limit, Rust servers with a 2x gather rate, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
What information do the tags on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий convey?
The game's server browser reads these tags from Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts3 (Group limit): You can have up to 3 players per team; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe takes place each week; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; jp2 (Custom tag): The owner or a plugin added this non-standard Rust tag. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How many players does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий have?
40 of 100 slots are filled on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий right now. The seven-day average is 68 players, with a peak of 236. The highest average in the last 48 hours was 156 players at 18:00 UTC.
How does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий compare in server rankings?
Over the last seven days, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is #291 for player hours, placing it in the top 1% of ranked servers. The server sits at #32 among trio servers.
Server details
What is the uptime and reliability of Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is currently online. The uptime it gives suggests it restarted about 11 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Rust network protocol 2634 and build 167584 on Windows is what Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
No region tag is published by Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, but its name points to Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 185.207.214.24:10000.
What is the performance like on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
In the last 48 hours, it averaged 48 server fps, with a low of 48. Up to 229,364 entities were present, including buildings, deployables and other world objects. At its highest, it used 9,160 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What changes on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий on wipe day?
Across its recent wipes, the busiest times averaged 236 players. With 50 more waiting in the queue, the latest wipe peaked 29 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 4.
What wipe pattern does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий follow?
Wipes on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий follow a every Friday at 10:01 UTC pattern. A wipe is scheduled for Friday 16 October at 10:01 UTC. The present world dates from 4 days 7 hours ago. Its tags show wipes happening every week.
Join the server
How can I connect to Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Open the Rust console with F1, then type client.connect 185.207.214.24:10000. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://magicrust.gg/serv4.
Server tags
what each one meansPublished as mp100,ptrak,jp2,$r?,v2634,^w,gmrust,cs167584,ts3,^o^z
Game
gmrust
mp100
ts3
v2634
cs167584
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Other
jp2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
