Rust Player Count
32,767 playing now

Online185.248.103.222:30015checked 10m ago

[RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10

3x weekly wipes moddedoxide
Players now 1/ 300 0% full
7-day average 1 peak 1
Rank #7,986 top 36%
Last wipe 16h ago weekly schedule
Next wipe 6d 7h Wed 21 Oct, 12:52 UTC

Players

AveragePeakWipe
00.250.50.75112:0015:0018:0021:0000:0003:00Wiped Wed 14 Oct, 12:52 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040012:0015:0018:0021:0000:0003:00Wiped Wed 14 Oct, 12:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct15 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Wednesday 21 October, 12:52 UTC, in 6d 7h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 333 on average 119/ 150
Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 150 on average 61/ 125
[US] Upsurge Main | 3x Vanilla | 10/13NA · groups of 12+ · 3x · weekly · 97 on average 88/ 140
[EU] Upsurge Main | 3x Vanilla | 13/10EU · groups of 12+ · 3x · weekly · 93 on average 8/ 160
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 13.10groups of 30+ · 3x · weekly · 81 on average 9/ 300
КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3xEU · groups of 8+ · 3x · weekly · 78 on average 5/ 100

Quick answers

from the figures on this page

Rules and settings

Which rules govern [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10?

By name, [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10 runs at 3x gather. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10?

[RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10 runs a procedural map of size 1,000 with seed 1131, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10 be found in Rust Player Count lists and filters?

The Rust Player Count lists that [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10 fits are: Rust tutorial servers, 3x Rust servers and Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 3x.

How should you interpret the tags on [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10?

For the game's server browser, [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10 publishes: gmvanilla (Game mode): Standard vanilla survival; mp300 (Max players): 300 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^w (Weekly): Wipes are weekly; ^t (Tutorial on): Facepunch's tutorial is available for those starting out; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10?

Right now, 1 players are on [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10, which has 300 slots. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 17:00 UTC, with an average of 1 players.

Where does [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10 sit in the rankings?

For player hours in the last seven days, [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10 ranks #7,986 and is in the top 36% of all ranked servers.

Server information

What is the online status and reliability of [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10?

Right now, [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10 is up. Based on the uptime it reports, the last restart was about 12 hours ago. 14 October 2026 is when Rust Player Count first saw it.

What is the Rust version for [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10?

Linux hosts [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10?

No region is published by [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 185.248.103.222:30015.

How well does [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10 perform?

In the last 48 hours, it averaged 234 server fps, with a low of 222. The maximum number of entities it carried was 4,006, which includes buildings, deployables and everything else. Memory usage reached up to 717 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What wipe pattern does [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10 follow?

Based on weekly: 7 days after its last wipe, the next wipe for [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10 is estimated. Wednesday 21 October at 12:52 UTC is when the next wipe is due. The world in play was created 16 hours ago. Its tags show wipes happening every week.

How to join

What is the process to join [RUST] Cap Story 3X \\ TRIO / KIT \\ TP / FPS+ 15.10?

Open the Rust console with F1, then type client.connect 185.248.103.222:30015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://i.imgur.com/nOcAYe1.png.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^w,^t,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp300
Max players 300 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes are weekly.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for those starting out.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.