Rust Player Count
46,109 playing now

Online185.50.107.84:28015checked 10m ago

[SA] Facepunch 1

official monthly wipes vanilla
Players now 4/ 350 1% full
7-day average 19 peak 40
Rank #780 top 3%
Last wipe 12d ago monthly schedule
Next wipe 22d 8h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304011:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence

Wipe-day peak 24 players, last three wipes

Coming wipes

22d 8hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW12d ago 24 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average 381/ 425
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average 222/ 250
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 174/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average 212/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average 196/ 250
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 268 on average 168/ 300

Quick answers

from the figures on this page

Settings and map

What configuration does [SA] Facepunch 1 use?

No gather rate appears in the name of [SA] Facepunch 1. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Official tab in-game. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

Which map is running on [SA] Facepunch 1?

The game generates a procedural map of size 4,500 with seed 234844413 for [SA] Facepunch 1. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Who manages [SA] Facepunch 1?

The same operator most likely runs [SA] Facepunch 1 and 124 other servers we track, which all publish a playrust.com hostname.

Where can [SA] Facepunch 1 be found in Rust Player Count lists and filters?

The Rust Player Count lists that [SA] Facepunch 1 fits are: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average; Boxes: Official only.

What is the meaning of the tags on [SA] Facepunch 1?

For the game's server browser, [SA] Facepunch 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp350 (Max players): The server has 350 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available for those starting out; sc2 (Custom tag): A plugin or the owner created this tag outside Rust's standard set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does [SA] Facepunch 1 have?

With 350 slots, [SA] Facepunch 1 has 4 players at the moment. The average player count for the last seven days is 19, and the highest point was 40. In the past 48 hours, the peak activity occurred at 01:00 UTC, averaging 37 players.

How does [SA] Facepunch 1 compare in server rankings?

[SA] Facepunch 1 is in the top 3% of all ranked servers with a rank of #780 for player hours over the past seven days.

About the server

How reliable is [SA] Facepunch 1, and is it online?

[SA] Facepunch 1 is currently online. It reports an uptime that puts the last restart at roughly 21 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on [SA] Facepunch 1?

Rust network protocol 2634 and build 167781 on Windows is what [SA] Facepunch 1 uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of [SA] Facepunch 1?

No region is published by [SA] Facepunch 1. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 185.50.107.84:28015.

What is the performance like on [SA] Facepunch 1?

Over the last 48 hours, the average server fps was 122, and it never dropped below 91. The highest entity count was 158,849, covering buildings, deployables and all other objects. Memory usage reached up to 5,849 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What changes on [SA] Facepunch 1 on wipe day?

Recent wipes saw an average peak of 24 players. 7 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does [SA] Facepunch 1 follow?

Wipes happen once a month on [SA] Facepunch 1, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 12 days 16 hours ago. Its tags declare wipes on a monthly schedule.

Join the server

What steps are needed to join [SA] Facepunch 1?

Open the Rust console with F1, then type client.connect 185.50.107.84:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Player Count

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard in Rust.
mp350
Max players The server has 350 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for those starting out.

Other

sc2
Custom tag A plugin or the owner created this tag outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.