Rust Player Count
72,913 playing now

Online193.203.238.34:28015checked 12m ago

Professional Respawners | PVP | 2x | ORP | Stacks+

2x moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 3
Rank #7,743 top 35%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75115:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 4.9 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:14 UTC FW12d ago 1 – running 0
Sat 26 Sep, 22:25 UTC17d ago 1 held half 4.9 days 1
Tue 22 Sep, 00:33 UTC22d ago 2 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 626 on average 557/ 600
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 406 on average 335/ 350
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 297 on average 466/ 550
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 294 on average 38/ 1000
Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 247 on average 298/ 340
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 246 on average 1501/ 1600

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Professional Respawners | PVP | 2x | ORP | Stacks+ use?

The gather rate on Professional Respawners | PVP | 2x | ORP | Stacks+ is 2x, per its name. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on Professional Respawners | PVP | 2x | ORP | Stacks+?

Professional Respawners | PVP | 2x | ORP | Stacks+ runs a procedural map of size 4,500 with seed 13213123, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Professional Respawners | PVP | 2x | ORP | Stacks+ be found in Rust Player Count lists and filters?

The Rust Player Count lists that Professional Respawners | PVP | 2x | ORP | Stacks+ fits are: Rust servers with a 2x gather rate and Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What information do the tags on Professional Respawners | PVP | 2x | ORP | Stacks+ convey?

These are the tags Professional Respawners | PVP | 2x | ORP | Stacks+ publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is Professional Respawners | PVP | 2x | ORP | Stacks+?

0 of 50 slots are filled on Professional Respawners | PVP | 2x | ORP | Stacks+ right now. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 00:00 UTC, with an average of 1 players.

Where does Professional Respawners | PVP | 2x | ORP | Stacks+ sit in the rankings?

For player hours in the last seven days, Professional Respawners | PVP | 2x | ORP | Stacks+ ranks #7,743 and is in the top 35% of all ranked servers.

About the server

What is the uptime and reliability of Professional Respawners | PVP | 2x | ORP | Stacks+?

Professional Respawners | PVP | 2x | ORP | Stacks+ is currently online. It reports an uptime that puts the last restart at roughly 11 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 21 September 2026.

What Rust version is used on Professional Respawners | PVP | 2x | ORP | Stacks+?

Rust network protocol 2634 and build 167781 on Windows is what Professional Respawners | PVP | 2x | ORP | Stacks+ uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Professional Respawners | PVP | 2x | ORP | Stacks+?

There is no region published by Professional Respawners | PVP | 2x | ORP | Stacks+. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 193.203.238.34:28015.

What is the performance like on Professional Respawners | PVP | 2x | ORP | Stacks+?

In the last 48 hours, it averaged 34 server fps, with a low of 17. The highest entity count was 120,395, covering buildings, deployables and all other objects. At its highest, it used 3,932 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on Professional Respawners | PVP | 2x | ORP | Stacks+ on wipe day?

Recent wipes saw an average peak of 1 players. 4 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Professional Respawners | PVP | 2x | ORP | Stacks+ wipe?

Wipes on Professional Respawners | PVP | 2x | ORP | Stacks+ come at irregular times, leaving no next wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 12 days 17 hours.

How to join

How can I connect to Professional Respawners | PVP | 2x | ORP | Stacks+?

Joining is done by opening the console (F1) and running client.connect 193.203.238.34:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://discord.com/invite/xRsXcWC3Vf is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.