Rust Player Count
85,138 playing now

Offline194.147.90.159:35000checked 19d ago

TEST SERVER

moddedcarbon
Players now 0/ 600 0% full
7-day average 0 peak –
Rank #16,363 top 71%
Last wipe 22d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 3.7 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Thu 17 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 16:53 UTC27d ago 0 – running 0
Sun 13 Sep, 23:10 UTC30d ago 4 halved by day 1 3.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 634 on average 1148/ 1500
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 175 on average 395/ 450
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 72 on average 147/ 400
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average 89/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 25 on average 39/ 75
[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/14NA · groups of 100+ · 19 on average 54/ 200

Quick answers

from the figures on this page

Settings and map

What configuration does TEST SERVER use?

The name of TEST SERVER does not state a gather rate. Group size is limited to 100000 players. minigames & battle royale is the game mode, parkour, battle royale, arenas, Bedwars. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.

What is the map on TEST SERVER?

TEST SERVER runs a procedural map of size 6,000 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: TEST MAP.

Server tags

Where can TEST SERVER be found in Rust Player Count lists and filters?

The Rust Player Count lists that TEST SERVER fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the tags on TEST SERVER?

The game's server browser reads these tags from TEST SERVER: gmrust (Game mode): Survival as standard in Rust; mp600 (Max players): Capacity: 600 slots; ts100000 (Group limit): You can have up to 100000 players per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rRU (Region code): Region code set to RU; ^e (Minigames): The server hosts minigames such as Bedwars, parkour and arenas; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does TEST SERVER have?

TEST SERVER is offline at the moment; the last time it was seen was 19 days 2 hours ago.

Where does TEST SERVER sit in the rankings?

Over the last seven days, TEST SERVER is #16,363 for player hours, placing it in the top 71% of ranked servers.

Server details

What is the online status and reliability of TEST SERVER?

Last seen 19 days 2 hours ago, TEST SERVER is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for TEST SERVER?

Rust network protocol 2633 and build 165217 on Windows is what TEST SERVER uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of TEST SERVER?

No region is published by TEST SERVER. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 194.147.90.159:35000.

Wipe information

What changes on TEST SERVER on wipe day?

The average busiest point in recent wipes reached 2 players. 0 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 1.

When does TEST SERVER wipe?

Too few wipes are recorded for TEST SERVER to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 22 days 15 hours.

Join the server

What steps are needed to join TEST SERVER?

Open the Rust console with F1, then type client.connect 194.147.90.159:35000. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp600,ptrak,$rRU,v2633,^e,^z,^y,gmrust,cs165217,ts100000

Game

gmrust
Game mode Survival as standard in Rust.
mp600
Max players Capacity: 600 slots.
ts100000
Group limit You can have up to 100000 players per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$rRU
Region code Region code set to RU.

Gameplay

^e
Minigames The server hosts minigames such as Bedwars, parkour and arenas.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.