Rust Player Count
31,206 playing now

OnlineEU194.164.91.50:28025checked 8m ago

[EU] TCS PvE | Vanilla | Friendly

monthly wipes vanillaoxidepve
Players now 1/ 50 2% full
7-day average 2 peak 8
Rank #2,175 top 10% · #821 in EU
Last wipe 13d ago monthly schedule
Next wipe 21d 13h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246806:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 10% of all ranked servers, top 29% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 13h. The force wipe · high confidence

Wipe-day peak 10 players, last three wipes

Coming wipes

21d 13hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:22 UTC FW13d ago 10 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 61 on average 5/ 200
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 30 on average 2/ 200
Wastelands Noob Friendly PvE [EU]EU · groups of 8+ · monthly · 14 on average 2/ 100
Rust4Noobs | PvE | No decay Monthly | No BP WipeEU · groups of 100+ · monthly · 14 on average 6/ 100
[RU][PVE] Big mother family [classic]EU · groups of 8+ · monthly · 11 on average 3/ 40
[PVE]Тихая гавань|Ивенты|На классикеEU · groups of 20+ · monthly · 11 on average 3/ 50

Quick answers

from the figures on this page

Rules and settings

Which rules govern [EU] TCS PvE | Vanilla | Friendly?

The name of [EU] TCS PvE | Vanilla | Friendly does not state a gather rate. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Community, as a community server. Plugins: Oxide. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.

What map is used on [EU] TCS PvE | Vanilla | Friendly?

[EU] TCS PvE | Vanilla | Friendly runs a procedural map of size 4,300 with seed 1125525090, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can [EU] TCS PvE | Vanilla | Friendly be found in Rust Player Count lists and filters?

The Rust Player Count lists that [EU] TCS PvE | Vanilla | Friendly fits are: EU Rust servers, Best Rust PvE servers, Rust PvE servers and Vanilla Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [EU] TCS PvE | Vanilla | Friendly?

These are the tags [EU] TCS PvE | Vanilla | Friendly publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): Build number: 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): The server browser lists this one under Europe. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is [EU] TCS PvE | Vanilla | Friendly?

With 50 slots, [EU] TCS PvE | Vanilla | Friendly has 1 players at the moment. The seven-day average is 2 players, with a peak of 8. The highest average in the last 48 hours was 5 players at 13:00 UTC.

What position does [EU] TCS PvE | Vanilla | Friendly hold among Rust servers?

[EU] TCS PvE | Vanilla | Friendly ranks #2,175 for player hours over the past seven days, #821 in Europe, and is in the top 10% of all ranked servers.

Server information

What is the online status and reliability of [EU] TCS PvE | Vanilla | Friendly?

Right now, [EU] TCS PvE | Vanilla | Friendly is up. It reports an uptime that puts the last restart at roughly 6 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on [EU] TCS PvE | Vanilla | Friendly?

Windows hosts [EU] TCS PvE | Vanilla | Friendly, which runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [EU] TCS PvE | Vanilla | Friendly serve?

Its EU tag shows [EU] TCS PvE | Vanilla | Friendly lists itself in Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 194.164.91.50:28025.

What is the performance like on [EU] TCS PvE | Vanilla | Friendly?

The server ran at an average of 30 fps over the last 48 hours, never falling below 30. The maximum number of entities it carried was 119,666, which includes buildings, deployables and everything else. At its highest, it used 4,000 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on [EU] TCS PvE | Vanilla | Friendly when a wipe occurs?

Across its recent wipes, the busiest times averaged 10 players. The latest wipe saw its biggest crowd 45 hours in.

What wipe pattern does [EU] TCS PvE | Vanilla | Friendly follow?

The only wipes for [EU] TCS PvE | Vanilla | Friendly are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 13 days 10 hours ago. A monthly wipe schedule is published in its tags.

Join the server

What steps are needed to join [EU] TCS PvE | Vanilla | Friendly?

Joining is done by opening the console (F1) and running client.connect 194.164.91.50:28025. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://www.tcsgames.com is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,^p,gmvanilla,cs167584,ts8,^o

Game

gmvanilla
Game mode Standard vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build Build number: 167584.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.