Rust Player Count
35,755 playing now

Online194.50.234.140:28015checked 10m ago

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting

monthly wipes moddedoxidepve
Players now 1/ 50 2% full
7-day average 6 peak 13
Rank #1,388 top 6%
Last wipe 13d ago monthly schedule
Next wipe 21d 15h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152004:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 15h. The force wipe · high confidence

Wipe-day peak 20 players, last three wipes

Coming wipes

21d 15hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW13d ago 20 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average 3/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 70 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 86/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 60 on average 51/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 72/ 125
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 10/ 150

Quick answers

from the figures on this page

Settings and map

What are the server rules for RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

The name of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting does not state a gather rate. The group limit is the game's default of 8 players. pve is the game mode, no player-versus-player fighting. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting runs a procedural map of size 4,500 with seed 124032105, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting be found in Rust Player Count lists and filters?

These Rust Player Count lists include RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting convey?

These are the tags RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How many players does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting have?

1 of 50 slots are filled on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting right now. The seven-day average is 6 players, with a peak of 13. In the past 48 hours, the peak activity occurred at 19:00 UTC, averaging 10 players.

Where does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting sit in the rankings?

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is in the top 6% of all ranked servers with a rank of #1,388 for player hours over the past seven days.

Server details

What is the uptime and reliability of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is currently online. It reports an uptime that puts the last restart at roughly 18 hours ago. In the last 7 full days, it was up for 167 of 168 hours, which is 99% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

Windows hosts RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

No region is published by RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 194.50.234.140:28015.

What is the performance like on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

The server ran at an average of 29 fps over the last 48 hours, never falling below 7. Up to 206,895 entities were present, including buildings, deployables and other world objects. Peak memory use was 4,534 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What happens on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting when a wipe occurs?

The average busiest point in recent wipes reached 20 players. The latest wipe saw its biggest crowd 45 hours in.

What wipe pattern does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting follow?

Monthly force wipes are the sole wipes on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 13 days 9 hours ago. The tags show a wipe schedule set to monthly.

Connect to the server

What steps are needed to join RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

Open the Rust console with F1, then type client.connect 194.50.234.140:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://shop.rflservers.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.