Online194.50.234.140:28015checked 10m ago
RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW13d ago | 20 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
The name of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting does not state a gather rate. The group limit is the game's default of 8 players. pve is the game mode, no player-versus-player fighting. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting runs a procedural map of size 4,500 with seed 124032105, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting be found in Rust Player Count lists and filters?
These Rust Player Count lists include RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What information do the tags on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting convey?
These are the tags RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How many players does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting have?
1 of 50 slots are filled on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting right now. The seven-day average is 6 players, with a peak of 13. In the past 48 hours, the peak activity occurred at 19:00 UTC, averaging 10 players.
Where does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting sit in the rankings?
RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is in the top 6% of all ranked servers with a rank of #1,388 for player hours over the past seven days.
Server details
What is the uptime and reliability of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is currently online. It reports an uptime that puts the last restart at roughly 18 hours ago. In the last 7 full days, it was up for 167 of 168 hours, which is 99% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
Windows hosts RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
No region is published by RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 194.50.234.140:28015.
What is the performance like on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
The server ran at an average of 29 fps over the last 48 hours, never falling below 7. Up to 206,895 entities were present, including buildings, deployables and other world objects. Peak memory use was 4,534 MB. A climbing entity count and low fps are felt as lag by players.
Wipe information
What happens on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting when a wipe occurs?
The average busiest point in recent wipes reached 20 players. The latest wipe saw its biggest crowd 45 hours in.
What wipe pattern does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting follow?
Monthly force wipes are the sole wipes on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 13 days 9 hours ago. The tags show a wipe schedule set to monthly.
Connect to the server
What steps are needed to join RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
Open the Rust console with F1, then type client.connect 194.50.234.140:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://shop.rflservers.com/.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.