Rust Player Count
63,686 playing now

Online195.60.167.77:29015checked 8m ago

Pookie's Playground PVE! Monthly!

monthly wipes moddedoxidepve
Players now 1/ 300 0% full
7-day average 0 peak 2
Rank #9,149 top 41%
Last wipe 12d ago monthly schedule
Next wipe 22d 21h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence

Wipe-day peak 3 players, last three wipes

Coming wipes

22d 21hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:48 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average 50/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average 80/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average 82/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 52/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average 58/ 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 64/ 150

Quick answers

from the figures on this page

Settings and map

What configuration does Pookie's Playground PVE! Monthly! use?

The name of Pookie's Playground PVE! Monthly! does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs pve, no player-versus-player fighting. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Pookie's Playground PVE! Monthly!?

A procedural map of size 4,500 is what Pookie's Playground PVE! Monthly! runs, generated by the game with seed 980438657. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Pookie's Playground PVE! Monthly! be found in Rust Player Count lists and filters?

These Rust Player Count lists include Pookie's Playground PVE! Monthly!: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Pookie's Playground PVE! Monthly!?

The game's server browser reads these tags from Pookie's Playground PVE! Monthly!: gmrust (Game mode): Survival as standard in Rust; mp300 (Max players): The server has 300 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does Pookie's Playground PVE! Monthly! have?

With 300 slots, Pookie's Playground PVE! Monthly! has 1 players at the moment. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 22:00 UTC, with an average of 1 players.

Where does Pookie's Playground PVE! Monthly! sit in the rankings?

Over the last seven days, Pookie's Playground PVE! Monthly! is #9,149 for player hours, placing it in the top 41% of ranked servers.

About the server

What is the uptime and reliability of Pookie's Playground PVE! Monthly!?

Right now, Pookie's Playground PVE! Monthly! is up. It reports an uptime that puts the last restart at roughly 16 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for Pookie's Playground PVE! Monthly!?

On Linux, Pookie's Playground PVE! Monthly! runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Pookie's Playground PVE! Monthly!?

A region is not published by Pookie's Playground PVE! Monthly!. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 195.60.167.77:29015.

How well does Pookie's Playground PVE! Monthly! perform?

The server ran at an average of 58 fps over the last 48 hours, never falling below 9. The maximum number of entities it carried was 125,471, which includes buildings, deployables and everything else. At its highest, it used 4,112 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What changes on Pookie's Playground PVE! Monthly! on wipe day?

Recent wipes saw an average peak of 3 players. The latest wipe saw its biggest crowd 1 hours in.

How often does Pookie's Playground PVE! Monthly! wipe?

The only wipes for Pookie's Playground PVE! Monthly! are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 12 days. The tags show a wipe schedule set to monthly.

How to join

What steps are needed to join Pookie's Playground PVE! Monthly!?

Joining is done by opening the console (F1) and running client.connect 195.60.167.77:29015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://discord.com/invite/CqYHrfvs.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^m,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp300
Max players The server has 300 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.