Rust Player Count
33,117 playing now

OnlineEA202.189.11.108:10050checked 10m ago

【萌新乐园PVE】NPC基地/死亡不掉/模组特色

biweekly wipes vanillamoddedoxidepve
Players now 0/ 50 0% full
7-day average 1 peak 5
Rank #3,635 top 16% · #312 in EA
Last wipe 12d ago biweekly schedule
Next wipe 1d 10h Fri 16 Oct, 14:30 UTC

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 16% of all ranked servers, top 59% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 14:30 UTC, in 1d 10h. Its biweekly schedule tag · low confidence

Usual gap 10 days between real wipes
Wipe-day peak 4 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

1d 10hFri 16 Oct, 14:30 UTC
15d 10hFri 30 Oct, 14:30 UTC
21d 14hThu 5 Nov, 19:00 UTC FW
29d 10hFri 13 Nov, 14:30 UTC
43d 10hFri 27 Nov, 14:30 UTC

The first 48 hours of its last wipes

Fri 2 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:30 UTC12d ago 5 – running 0
Tue 22 Sep, 15:30 UTC22d ago 4 held half 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 53 on average 41/ 200
[喜相逢] PVE丨仿官原倍丨萌新养老EA · groups of 12+ · biweekly · 8 on average 3/ 100
[JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 6 on average 3/ 65
[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎EA · groups of 16+ · biweekly · 3 on average 2/ 50
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老EA · groups of 8+ · biweekly · 3 on average 2/ 100
[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]EA · groups of 8+ · biweekly · 2 on average 1/ 40

Quick answers

from the figures on this page

Rules, map and settings

What configuration does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 use?

The name of 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 does not state a gather rate. Groups are capped at 8 players, the default in the game. pve is the game mode, other players cannot be fought. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

Which map is running on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

A procedural map of size 3,700 is what 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 runs, generated by the game with seed 7. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 be found in Rust Player Count lists and filters?

The Rust Player Count lists that 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you interpret the tags on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

For the game's server browser, 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^b (Biweekly): Wipes happen once every fortnight; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EA (East Asia): It appears under East Asia when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

With 50 slots, 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 has 0 players at the moment. The seven-day average is 1 players, with a peak of 5. The highest average in the last 48 hours was 3 players at 06:00 UTC.

What position does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 hold among Rust servers?

In the last seven days, 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 is #3,635 for player hours, #312 in Asia, and within the top 16% of ranked servers.

About the server

How reliable is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色, and is it online?

Right now, 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 is up. The uptime it gives suggests it restarted about 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

Windows hosts 【萌新乐园PVE】NPC基地/死亡不掉/模组特色, which runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

Its EA tag shows 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 lists itself in Asia. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 202.189.11.108:10050.

Is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 lag-free?

Over the last 48 hours, the average server fps was 54, and it never dropped below 31. The highest entity count was 95,719, covering buildings, deployables and all other objects. Peak memory use was 3,201 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What should you expect on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 during a wipe?

The average busiest point in recent wipes reached 4 players. 16 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

How often does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 wipe?

The schedule cannot be confirmed from the few 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 wipes recorded, so the prediction is based on its tag. On Friday 16 October at 14:30 UTC the next wipe is expected. The world in play was created 12 days 13 hours ago. A biweekly wipe schedule appears in its tags.

Join the server

How can I connect to 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

Open the Rust console with F1, then type client.connect 202.189.11.108:10050. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,EA,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

EA
East Asia It appears under East Asia when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.