Rust Player Count
85,046 playing now

OnlineEA203.10.98.10:49035checked 8m ago

[JPN] Best Tokyo Rusty 10X Wonder Island PVE

10x moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #10,492 top 47% · #452 in EA
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 47% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 7.1 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 3

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 07:08 UTC5d ago 1 – running 0
Fri 2 Oct, 01:12 UTC12d ago 1 halved by day 4 7.2 days 0
Fri 25 Sep, 04:28 UTC19d ago 1 halved by day 2 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#7[坚果]10X Home/Kit/萌新/公益服/月清EA · groups of 8+ · 10x · monthly · 1 on average 1/ 500
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥EA · groups of 8+ · 10x · biweekly · 1 on average 3/ 60
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TPEA · groups of 32+ · 5x · biweekly · 16 on average 11/ 120
[TW-JP-SEA] Metaverse 5X | PVP | MAP WIPE 10/02EA · groups of 12+ · 5x · biweekly · 4 on average 1/ 200
EKKK PVP 5X 愉快生存伺服器EA · groups of 8+ · 5x · 2 on average 2/ 150
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 13/10EA · groups of 8+ · 2x · biweekly · 73 on average 96/ 135

Quick answers

from the figures on this page

Settings and map

What configuration does [JPN] Best Tokyo Rusty 10X Wonder Island PVE use?

By name, [JPN] Best Tokyo Rusty 10X Wonder Island PVE runs at 10x gather. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on [JPN] Best Tokyo Rusty 10X Wonder Island PVE?

The game generates a procedural map of size 4,500 with seed 1337 for [JPN] Best Tokyo Rusty 10X Wonder Island PVE. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Tags, lists and filters

Where can [JPN] Best Tokyo Rusty 10X Wonder Island PVE be found in Rust Player Count lists and filters?

These Rust Player Count lists include [JPN] Best Tokyo Rusty 10X Wonder Island PVE: 10x Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

How should you interpret the tags on [JPN] Best Tokyo Rusty 10X Wonder Island PVE?

These are the tags [JPN] Best Tokyo Rusty 10X Wonder Island PVE publishes for the game's server browser: gmvanilla (Game mode): Unmodified survival gameplay; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; EA (East Asia): It appears under East Asia when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is [JPN] Best Tokyo Rusty 10X Wonder Island PVE?

Right now, 0 players are on [JPN] Best Tokyo Rusty 10X Wonder Island PVE, which has 50 slots. With a peak of 1, the average over seven days is 0 players.

How does [JPN] Best Tokyo Rusty 10X Wonder Island PVE compare in server rankings?

[JPN] Best Tokyo Rusty 10X Wonder Island PVE ranks #10,492 for player hours over the past seven days, #452 in Asia, and is in the top 47% of all ranked servers.

Server information

What is the uptime and reliability of [JPN] Best Tokyo Rusty 10X Wonder Island PVE?

[JPN] Best Tokyo Rusty 10X Wonder Island PVE is currently online. Based on the uptime it reports, the last restart was about 5 days 7 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 22 September 2026 is when Rust Player Count first saw it.

What is the Rust version for [JPN] Best Tokyo Rusty 10X Wonder Island PVE?

On Windows, [JPN] Best Tokyo Rusty 10X Wonder Island PVE runs Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of [JPN] Best Tokyo Rusty 10X Wonder Island PVE?

Its EA tag shows [JPN] Best Tokyo Rusty 10X Wonder Island PVE lists itself in Asia. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 203.10.98.10:49035.

Is [JPN] Best Tokyo Rusty 10X Wonder Island PVE lag-free?

The server ran at an average of 59 fps over the last 48 hours, never falling below 59. Up to 110,100 entities were present, including buildings, deployables and other world objects. Peak memory use was 5,189 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What happens on [JPN] Best Tokyo Rusty 10X Wonder Island PVE when a wipe occurs?

Recent wipes saw an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 3.

What wipe pattern does [JPN] Best Tokyo Rusty 10X Wonder Island PVE follow?

No next wipe can be predicted for [JPN] Best Tokyo Rusty 10X Wonder Island PVE, as it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 5 days 10 hours ago.

Connect to the server

What steps are needed to join [JPN] Best Tokyo Rusty 10X Wonder Island PVE?

To get in, press F1 in Rust and enter client.connect 203.10.98.10:49035. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,EA,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

EA
East Asia It appears under East Asia when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.