Rust Player Count
96,760 playing now

OnlineEA · ja1203.10.99.221:28105checked 14m ago

[JP][PVE]天河の里|シーズン51|10/2-10/19

moddedoxidepve
Players now 8/ 100 8% full
7-day average 9 peak 25
Rank #1,118 top 5% · #115 in EA
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
01020304017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 5% of all ranked servers, top 22% in EA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 10.1 days between real wipes
Wipe-day peak 48 players, last three wipes
Crowd held 0% else halves by day 7

The first 48 hours of its last wipes

Thu 1 OctMon 21 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 59, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:38 UTC FW13d ago 59 – running 0
Mon 21 Sep, 14:24 UTC24d ago 36 halved by day 7 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 67 on average 27/ 100
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 60 on average 49/ 100
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 54 on average 53/ 200
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 41 on average 48/ 100
Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 35 on average 20/ 100
[JP][PVE] パグさば Pug-Server ver 27 | 10/2~EA · groups of 16+ · 21 on average 13/ 100

Quick answers

from the figures on this page

Settings and map

What configuration does [JP][PVE]天河の里|シーズン51|10/2-10/19 use?

The name of [JP][PVE]天河の里|シーズン51|10/2-10/19 does not state a gather rate. The group limit is 16 players. The server runs pve, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on [JP][PVE]天河の里|シーズン51|10/2-10/19?

A procedural map of size 4,096 is what [JP][PVE]天河の里|シーズン51|10/2-10/19 runs, generated by the game with seed 6738. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Village of Tenga.

Tags, lists and filters

Where can [JP][PVE]天河の里|シーズン51|10/2-10/19 be found in Rust Player Count lists and filters?

These Rust Player Count lists include [JP][PVE]天河の里|シーズン51|10/2-10/19: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [JP][PVE]天河の里|シーズン51|10/2-10/19?

For the game's server browser, [JP][PVE]天河の里|シーズン51|10/2-10/19 publishes: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts16 (Group limit): Teams are capped at 16 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rja1 (Region code): The code for this region is ja1; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay; EA (East Asia): It appears under East Asia when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does [JP][PVE]天河の里|シーズン51|10/2-10/19 have?

8 of 100 slots are filled on [JP][PVE]天河の里|シーズン51|10/2-10/19 right now. The average player count for the last seven days is 9, and the highest point was 25. In the past 48 hours, the peak activity occurred at 13:00 UTC, averaging 19 players.

What position does [JP][PVE]天河の里|シーズン51|10/2-10/19 hold among Rust servers?

[JP][PVE]天河の里|シーズン51|10/2-10/19 ranks #1,118 for player hours over the past seven days, #115 in Asia, and is in the top 5% of all ranked servers.

About the server

How reliable is [JP][PVE]天河の里|シーズン51|10/2-10/19, and is it online?

You can find [JP][PVE]天河の里|シーズン51|10/2-10/19 online at the moment. It reports an uptime that puts the last restart at roughly 7 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for [JP][PVE]天河の里|シーズン51|10/2-10/19?

Windows hosts [JP][PVE]天河の里|シーズン51|10/2-10/19, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [JP][PVE]天河の里|シーズン51|10/2-10/19?

For [JP][PVE]天河の里|シーズン51|10/2-10/19, the EA tag shows Asia, and the region code is ja1. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 203.10.99.221:28105.

What is the performance like on [JP][PVE]天河の里|シーズン51|10/2-10/19?

Over the last 48 hours, the average server fps was 123, and it never dropped below 77. The highest entity count was 167,032, covering buildings, deployables and all other objects. At its highest, it used 4,327 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What changes on [JP][PVE]天河の里|シーズン51|10/2-10/19 on wipe day?

Recent wipes saw an average peak of 48 players. 21 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 7.

What wipe pattern does [JP][PVE]天河の里|シーズン51|10/2-10/19 follow?

With so few of [JP][PVE]天河の里|シーズン51|10/2-10/19's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 13 days 23 hours ago.

Connect to the server

What steps are needed to join [JP][PVE]天河の里|シーズン51|10/2-10/19?

Open the Rust console with F1, then type client.connect 203.10.99.221:28105. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://discord.com/invite/tenganosato is its website.

Server tags

what each one means

Published as mp100,ptrak,$rja1,v2634,EA,^p,gmrust,cs167781,ts16,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players 100 slots are available.
ts16
Group limit Teams are capped at 16 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$rja1
Region code The code for this region is ja1.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

EA
East Asia It appears under East Asia when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.