Rust Player Count
55,797 playing now

Online203.12.3.54:28015checked 9m ago

S.O.S.Au/NZ (.Shoot.on.Sight.)

weekly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 1 peak 1
Rank #6,492 top 29%
Last wipe 3d ago weekly schedule
Next wipe 3d 6h Sat 17 Oct, 05:34 UTC

Players

AveragePeak
00.250.50.75122:0000:0005:0008:0010:0021:00

Hourly average and peak, UTC.

Server performance

02040608022:0000:0005:0008:0010:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 05:34 UTC, in 3d 6h. Its weekly schedule tag · low confidence

Usual gap 2.9 days between real wipes
On rhythm 20% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 67% else halves by day 1

Coming wipes

3d 6hSat 17 Oct, 05:34 UTC
10d 6hSat 24 Oct, 05:34 UTC
17d 6hSat 31 Oct, 05:34 UTC
22d 20hThu 5 Nov, 19:00 UTC FW
24d 6hSat 7 Nov, 05:34 UTC
31d 6hSat 14 Nov, 05:34 UTC
38d 6hSat 21 Nov, 05:34 UTC

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:34 UTC3d ago 1 – running 0
Sat 3 Oct, 13:45 UTC10d ago 1 held half 6.7 days 0
Thu 1 Oct, 23:01 UTC FW11d ago 1 – 1.6 days 0
Tue 29 Sep, 02:34 UTC14d ago 1 held half 2.9 days 0
Sat 19 Sep, 03:02 UTC24d ago 1 halved by day 1 10 days 1
Thu 17 Sep, 22:54 UTC25d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU MainOC · groups of 16+ · weekly · 124 on average 5/ 100
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average 72/ 100
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 53 on average 5/ 150
RustForNoobs.com | Main | Weekly | AUOC · groups of 100+ · weekly · 1 on average 1/ 150
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average 2/ 75
[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 41 on average 20/ 75

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern S.O.S.Au/NZ (.Shoot.on.Sight.)?

No gather rate appears in the name of S.O.S.Au/NZ (.Shoot.on.Sight.). Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on S.O.S.Au/NZ (.Shoot.on.Sight.)?

The game generates a procedural map of size 4,680 with seed 9102026 for S.O.S.Au/NZ (.Shoot.on.Sight.). The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can S.O.S.Au/NZ (.Shoot.on.Sight.) be found in Rust Player Count lists and filters?

The Rust Player Count lists that S.O.S.Au/NZ (.Shoot.on.Sight.) fits are: Oceania Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you interpret the tags on S.O.S.Au/NZ (.Shoot.on.Sight.)?

The game's server browser reads these tags from S.O.S.Au/NZ (.Shoot.on.Sight.): gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe takes place each week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does S.O.S.Au/NZ (.Shoot.on.Sight.) have?

0 of 50 slots are filled on S.O.S.Au/NZ (.Shoot.on.Sight.) right now. The average player count for the last seven days is 1, and the highest point was 1. In the past 48 hours, the peak activity occurred at 04:00 UTC, averaging 1 players.

What position does S.O.S.Au/NZ (.Shoot.on.Sight.) hold among Rust servers?

S.O.S.Au/NZ (.Shoot.on.Sight.) is in the top 29% of all ranked servers with a rank of #6,492 for player hours over the past seven days.

About the server

How reliable is S.O.S.Au/NZ (.Shoot.on.Sight.), and is it online?

You can find S.O.S.Au/NZ (.Shoot.on.Sight.) online at the moment. It reports an uptime that puts the last restart at roughly 21 minutes ago. In the last 7 full days, it was up for 43 of 168 hours, which is 26% uptime. Its first appearance in Rust Player Count was on 17 September 2026.

What is the Rust version for S.O.S.Au/NZ (.Shoot.on.Sight.)?

On Windows, S.O.S.Au/NZ (.Shoot.on.Sight.) runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find S.O.S.Au/NZ (.Shoot.on.Sight.)?

Without a region tag from S.O.S.Au/NZ (.Shoot.on.Sight.), its name points to Oceania. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 203.12.3.54:28015.

What is the performance like on S.O.S.Au/NZ (.Shoot.on.Sight.)?

In the last 48 hours, it averaged 60 server fps, with a low of 60. Up to 128,713 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 3,742 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on S.O.S.Au/NZ (.Shoot.on.Sight.) on wipe day?

Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 1 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. Otherwise, it dropped below half by day 1.

When does S.O.S.Au/NZ (.Shoot.on.Sight.) wipe?

With too few of S.O.S.Au/NZ (.Shoot.on.Sight.)'s wipes on record to verify the schedule, the tag guides the prediction. Saturday 17 October at 05:34 UTC is when the next wipe is due. The present world dates from 3 days 17 hours ago. According to its tags, wipes are scheduled weekly.

Connect to the server

How can I connect to S.O.S.Au/NZ (.Shoot.on.Sight.)?

To get in, press F1 in Rust and enter client.connect 203.12.3.54:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe takes place each week.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.