Rust Player Count
65,114 playing now

Online208.52.153.33:28049checked 10m ago

№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events

monthly wipes vanillamoddedoxide
Players now 0/ 60 0% full
7-day average 1 peak 6
Rank #3,049 top 14%
Last wipe 12d ago monthly schedule
Next wipe 22d 6h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123413:0018:0022:0003:0007:0011:00

Hourly average and peak, UTC.

Server performance

01020304013:0018:0022:0003:0007:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence

Wipe-day peak 6 players, last three wipes

Coming wipes

22d 6hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW12d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average 45/ 100
Art of Rust - Official dedicated art servergroups of 20+ · monthly · 10 on average 8/ 100
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average 7/ 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average 7/ 40
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 3 on average 0/ 200
№[4] D2S WarZone PvE 1000 Zombies Raidable Basesgroups of 8+ · monthly · 3 on average 3/ 40

Quick answers

from the figures on this page

Rules and settings

What are the server rules for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

The name of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs build & creative, building in a sandbox, with no gathering. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is off.

Which map is running on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events runs a procedural map of size 4,000 with seed 1903718342, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events be found in Rust Player Count lists and filters?

The Rust Player Count lists that №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events fits are: Rust build and creative servers, Best Rust roleplay servers, Modded Rust servers, Rust creative servers and Rust zombie servers, listed live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events convey?

For the game's server browser, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events publishes: gmrust (Game mode): The usual Rust survival experience; mp60 (Max players): 60 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^r (Roleplay): A server for roleplay; ^c (Creative): Creative building: no gathering, just construct as you wish; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

Right now, 0 players are on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, which has 60 slots. The seven-day average is 1 players, with a peak of 6. The highest average in the last 48 hours was 3 players at 01:00 UTC.

What position does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events hold among Rust servers?

№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is in the top 14% of all ranked servers with a rank of #3,049 for player hours over the past seven days.

Server details

What is the uptime and reliability of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is currently online. The uptime it gives suggests it restarted about 8 minutes ago. For the last 7 full days, it was online for 156 of 168 hours, a 93% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

On Linux, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

A region is not published by №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 208.52.153.33:28049.

How well does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events perform?

The server ran at an average of 30 fps over the last 48 hours, never falling below 30. The highest entity count was 103,625, covering buildings, deployables and all other objects. Peak memory use was 3,336 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What changes on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events on wipe day?

Across its recent wipes, the busiest times averaged 6 players. 36 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events wipe?

Monthly force wipes are the sole wipes on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 12 days 17 hours ago. Its tags declare wipes on a monthly schedule.

Join the server

What is the process to join №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

Open the Rust console with F1, then type client.connect 208.52.153.33:28049. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://d2s.tebex.io/.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp60
Max players 60 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Gameplay

^r
Roleplay A server for roleplay.
^c
Creative Creative building: no gathering, just construct as you wish.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.