Rust Player Count
37,984 playing now

Offline208.52.153.33:30015checked 7d ago

№[7] D2S DEAD EARTH Test Server 1

monthly wipes vanillamoddedoxide
Players now 0/ 200 0% full
7-day average 0 peak –
Rank #15,955 top 72%
Last wipe 13d ago monthly schedule
Next wipe 21d 10h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 10h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

21d 10hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:51 UTC FW13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 27 on average 18/ 100
Art of Rust - Official dedicated art servergroups of 20+ · monthly · 9 on average 3/ 100
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average 7/ 50
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 5 on average 7/ 200
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average 4/ 40
№[4] D2S WarZone PvE 1000 Zombies Raidable Basesgroups of 8+ · monthly · 3 on average 0/ 40

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern №[7] D2S DEAD EARTH Test Server 1?

The name of №[7] D2S DEAD EARTH Test Server 1 does not state a gather rate. The group limit is the game's default of 8 players. The server runs build & creative, building sandbox, no gathering. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is off.

What is the map on №[7] D2S DEAD EARTH Test Server 1?

The game generates a procedural map of size 4,000 with seed 15565093 for №[7] D2S DEAD EARTH Test Server 1. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can №[7] D2S DEAD EARTH Test Server 1 be found in Rust Player Count lists and filters?

The Rust Player Count lists that №[7] D2S DEAD EARTH Test Server 1 fits are: Rust build and creative servers, Best Rust roleplay servers, Modded Rust servers and Rust creative servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on №[7] D2S DEAD EARTH Test Server 1?

For the game's server browser, №[7] D2S DEAD EARTH Test Server 1 publishes: gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^r (Roleplay): Roleplay is the focus here; ^c (Creative): No need to gather; build whatever you like in this creative sandbox; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is №[7] D2S DEAD EARTH Test Server 1?

Currently offline, №[7] D2S DEAD EARTH Test Server 1 was last seen 7 days 20 hours ago.

Where does №[7] D2S DEAD EARTH Test Server 1 sit in the rankings?

№[7] D2S DEAD EARTH Test Server 1 is in the top 72% of all ranked servers with a rank of #15,955 for player hours over the past seven days.

Server details

How reliable is №[7] D2S DEAD EARTH Test Server 1, and is it online?

№[7] D2S DEAD EARTH Test Server 1 is down at the moment and was last seen 7 days 20 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for №[7] D2S DEAD EARTH Test Server 1?

Rust network protocol 2634 and build 167058 on Linux is what №[7] D2S DEAD EARTH Test Server 1 uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of №[7] D2S DEAD EARTH Test Server 1?

There is no region published by №[7] D2S DEAD EARTH Test Server 1. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 208.52.153.33:30015.

Wipe schedule

What should you expect on №[7] D2S DEAD EARTH Test Server 1 during a wipe?

Recent wipes saw an average peak of 2 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

When does №[7] D2S DEAD EARTH Test Server 1 wipe?

Monthly force wipes are the sole wipes on №[7] D2S DEAD EARTH Test Server 1. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 13 days 13 hours ago. Its tags declare wipes on a monthly schedule.

Join the server

What steps are needed to join №[7] D2S DEAD EARTH Test Server 1?

Open the Rust console with F1, then type client.connect 208.52.153.33:30015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://d2s.tebex.io/ is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp200
Max players Capacity: 200 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Gameplay

^r
Roleplay Roleplay is the focus here.
^c
Creative No need to gather; build whatever you like in this creative sandbox.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.