Rust Player Count
44,512 playing now

OnlineNA209.159.156.50:28015checked 10m ago

[US] Capybara Land | Custom NPCs

monthly wipes vanillamoddedoxide
Players now 0/ 128 0% full
7-day average 0 peak 1
Rank #15,609 top 70% · #1510 in NA
Last wipe 11d ago monthly schedule
Next wipe 21d 18h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 70% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 18h. The force wipe · high confidence

Usual gap 18.6 days between real wipes
Wipe-day peak 0 players, last three wipes

Coming wipes

21d 18hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Sat 3 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:24 UTC11d ago 1 – running 0
Tue 15 Sep, 07:23 UTC29d ago 0 – 18.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 50 on average 64/ 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 17 on average 12/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average 4/ 1000
[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average 4/ 50
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average 2/ 50
Testing GroundsNA · groups of 8+ · monthly · 2 on average 2/ 15

Quick answers

from the figures on this page

Settings and map

What configuration does [US] Capybara Land | Custom NPCs use?

No gather rate appears in the name of [US] Capybara Land | Custom NPCs. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

Which map is running on [US] Capybara Land | Custom NPCs?

[US] Capybara Land | Custom NPCs runs a procedural map of size 4,800 with seed 1342356771, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can [US] Capybara Land | Custom NPCs be found in Rust Player Count lists and filters?

The Rust Player Count lists that [US] Capybara Land | Custom NPCs fits are: Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on [US] Capybara Land | Custom NPCs?

The game's server browser reads these tags from [US] Capybara Land | Custom NPCs: gmvanilla (Game mode): Standard vanilla survival; mp128 (Max players): The server has 128 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): It runs on game build 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): It appears under North America when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is [US] Capybara Land | Custom NPCs?

Right now, 0 players are on [US] Capybara Land | Custom NPCs, which has 128 slots. The average player count for the last seven days is 0, and the highest point was 1.

How does [US] Capybara Land | Custom NPCs compare in server rankings?

For player hours in the last seven days, [US] Capybara Land | Custom NPCs is #15,609 overall, #1,510 in North America, and in the top 70% of all ranked servers.

Server information

What is the uptime and reliability of [US] Capybara Land | Custom NPCs?

You can find [US] Capybara Land | Custom NPCs online at the moment. Based on the uptime it reports, the last restart was about 11 days 1 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on [US] Capybara Land | Custom NPCs?

Rust network protocol 2634 and build 166652 on Linux is what [US] Capybara Land | Custom NPCs uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does [US] Capybara Land | Custom NPCs serve?

Its NA tag shows [US] Capybara Land | Custom NPCs lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 209.159.156.50:28015.

What is the performance like on [US] Capybara Land | Custom NPCs?

Over the last 48 hours, the average server fps was 210, and it never dropped below 181. The maximum number of entities it carried was 129,213, which includes buildings, deployables and everything else. At its highest, it used 5,718 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What changes on [US] Capybara Land | Custom NPCs on wipe day?

The average busiest point in recent wipes reached 0 players. 2 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does [US] Capybara Land | Custom NPCs wipe?

Monthly force wipes are the sole wipes on [US] Capybara Land | Custom NPCs. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 11 days 3 hours ago. Its tags declare wipes on a monthly schedule.

Connect to the server

What steps are needed to join [US] Capybara Land | Custom NPCs?

Open the Rust console with F1, then type client.connect 209.159.156.50:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://www.qcgames.org/fr/accueil/.

Server tags

what each one means

Published as mp128,ptrak,$r?,v2634,^m,^v,NA,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp128
Max players The server has 128 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build It runs on game build 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.