Rust Player Count
83,046 playing now

OfflineEA213.230.109.15:28035checked 6d ago

StressTest

biweekly wipes vanillamoddedoxide
Players now 1/ 100 1% full
7-day average 0 peak 1
Rank #13,668 top 62% · #478 in EA
Last wipe 6d ago biweekly schedule
Next wipe 7d 18h Thu 22 Oct, 13:50 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 13:50 UTC, in 7d 18h. Its biweekly schedule tag · low confidence

Usual gap 7 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 1 players, last three wipes

Coming wipes

7d 18hThu 22 Oct, 13:50 UTC
21d 23hThu 5 Nov, 19:00 UTC FW
35d 18hThu 19 Nov, 13:50 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:50 UTC6d ago 1 – running 1
Thu 1 Oct, 16:58 UTC13d ago 1 – 6.9 days 0
Thu 24 Sep, 12:55 UTC20d ago 0 – 7.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 5 on average 0/ 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/2~10/15EA · no group limit · biweekly · 3 on average 0/ 20
瞌睡熊『5倍10废|10.14|萌新首选|无权限』EA · groups of 8+ · biweekly · 3 on average 1/ 100
cczsbwd/solo/独狼/原倍半月清/月图/公益服EA · no group limit · biweekly · 2 on average 0/ 50
[JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 1 on average 0/ 50
[SEA/VN] RUST ERA | X1 | PvPvE | Việt Nam | NoRaidOffEA · groups of 8+ · 1x · biweekly · 1 on average 1/ 50

Quick answers

from the figures on this page

Settings and map

Which rules govern StressTest?

A gather rate is absent from the name of StressTest. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.

What map is used on StressTest?

A procedural map of size 3,000 is what StressTest runs, generated by the game with seed 2107501754. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.

Tags and filters

Where can StressTest be found in Rust Player Count lists and filters?

These Rust Player Count lists include StressTest: Modded Rust servers. You can find it on the server list using these filters: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you interpret the tags on StressTest?

The game's server browser reads these tags from StressTest: gmvanilla (Game mode): Unmodified survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^b (Biweekly): Wipes happen once every fortnight; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EA (East Asia): It appears under East Asia when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on StressTest?

Currently offline, StressTest was last seen 6 days 5 hours ago. The average player count for the last seven days is 0, and the highest point was 1.

How does StressTest compare in server rankings?

In the last seven days, StressTest is #13,668 for player hours, #478 in Asia, and within the top 62% of ranked servers.

About the server

How reliable is StressTest, and is it online?

Last seen 6 days 5 hours ago, StressTest is offline right now. It was up 1% of the time over the last 7 full days, 2 of 168 hours. Rust Player Count recorded it for the first time on 17 September 2026.

What Rust version is used on StressTest?

On Windows, StressTest runs Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam updates it for you.

What region does StressTest serve?

In Asia, StressTest lists itself with its EA tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 213.230.109.15:28035.

Wipe schedule

What changes on StressTest on wipe day?

The average busiest point in recent wipes reached 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

When does StressTest wipe?

The prediction follows its tag because too few of StressTest's wipes are recorded to confirm the schedule. On Thursday 22 October at 13:50 UTC the next wipe is expected. The present world dates from 6 days 5 hours ago. A biweekly wipe schedule appears in its tags.

Connect to the server

What is the process to join StressTest?

Joining is done by opening the console (F1) and running client.connect 213.230.109.15:28035. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://uzrust.uz.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,EA,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

EA
East Asia It appears under East Asia when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.