Rust Player Count
63,928 playing now

Online216.105.171.155:28015checked 11m ago

Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree

2x moddedoxide
Players now 0/ 30 0% full
7-day average 0 peak 4
Rank #4,543 top 20%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 1.4 days between real wipes
Wipe-day peak 5 players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:12 UTC11d ago 5 – running 2
Thu 1 Oct, 18:18 UTC FW13d ago 5 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 611 on average 332/ 450
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 392 on average 199/ 275
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 299 on average 273/ 500
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average 10/ 1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 254 on average 735/ 890
Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 243 on average 131/ 300

Quick answers

from the figures on this page

Settings and map

Which rules govern Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

By name, Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree runs at 2x gather. Group size is limited to 10 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

A procedural map of size 4,000 is what Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree runs, generated by the game with seed 170709633. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree be found in Rust Player Count lists and filters?

The Rust Player Count lists that Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree fits are: Rust servers with a 2x gather rate and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you interpret the tags on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

These are the tags Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp30 (Max players): 30 slots are available; ts10 (Group limit): Teams are capped at 10 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

With 30 slots, Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree has 0 players at the moment. The seven-day average is 0 players, with a peak of 4. The highest average in the last 48 hours was 2 players at 00:00 UTC.

What position does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree hold among Rust servers?

Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is in the top 20% of all ranked servers with a rank of #4,543 for player hours over the past seven days.

Server details

What is the online status and reliability of Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

Right now, Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is up. The uptime it gives suggests it restarted about 13 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

Windows hosts Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, which runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

No region is published by Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 216.105.171.155:28015.

How well does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree perform?

Over the last 48 hours, the average server fps was 108, and it never dropped below 92. Up to 109,604 entities were present, including buildings, deployables and other world objects. Peak memory use was 2,767 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What changes on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree on wipe day?

The average busiest point in recent wipes reached 5 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

When does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree wipe?

Too few wipes are recorded for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 11 days 18 hours ago.

Join the server

How can I connect to Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

To get in, press F1 in Rust and enter client.connect 216.105.171.155:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167398,ts10,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp30
Max players 30 slots are available.
ts10
Group limit Teams are capped at 10 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build It runs on game build 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.