Rust Player Count
83,592 playing now

Online216.173.119.204:28080checked 11m ago

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x

3x moddedoxide
Players now 1/ 100 1% full
7-day average 2 peak 4
Rank #2,298 top 10%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 4.7 days between real wipes
Wipe-day peak 4 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:06 UTC FW12d ago 4 – running 1
Sun 27 Sep, 04:56 UTC17d ago 3 held half 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 319 on average 724/ 800
Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 145 on average 311/ 350
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 126 on average 20/ 100
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 122 on average 58/ 100
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 106 on average 26/ 100
[US] Upsurge Main | 3x Vanilla | 10/13NA · groups of 12+ · 3x · weekly · 96 on average 56/ 100

Quick answers

from the figures on this page

Rules and settings

Which rules govern Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

The gather rate on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is 3x, per its name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

The game generates a procedural map of size 4,500 with seed 519317 for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x be found in Rust Player Count lists and filters?

The Rust Player Count lists that Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x fits are: 3x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

What is the meaning of the tags on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

The game's server browser reads these tags from Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

1 of 100 slots are filled on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x right now. The average player count for the last seven days is 2, and the highest point was 4. The highest average in the last 48 hours was 4 players at 05:00 UTC.

What position does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x hold among Rust servers?

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is in the top 10% of all ranked servers with a rank of #2,298 for player hours over the past seven days.

About the server

What is the uptime and reliability of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

You can find Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x online at the moment. It reports an uptime that puts the last restart at roughly 4 hours ago. In the last 7 full days, it was up for 160 of 168 hours, which is 95% uptime. Rust Player Count recorded it for the first time on 27 September 2026.

What Rust version is used on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Rust network protocol 2634 and build 166494 on Windows is what Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

There is no region published by Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 216.173.119.204:28080.

How well does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x perform?

In the last 48 hours, it averaged 82 server fps, with a low of 60. The maximum number of entities it carried was 125,182, which includes buildings, deployables and everything else. At its highest, it used 4,816 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What changes on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x on wipe day?

The average busiest point in recent wipes reached 4 players. 46 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x wipe?

With so few of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 12 days 19 hours ago.

How to join

What steps are needed to join Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Joining is done by opening the console (F1) and running client.connect 216.173.119.204:28080. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://piratescoverust.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs166494
Build The game build is 166494.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.