Rust Player Count
33,516 playing now

Offline217.60.245.104:20056checked 10d ago

HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT

2x moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,996 top 71%
Last wipe 14d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 4.5 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 2

The first 48 hours of its last wipes

Tue 29 SepFri 25 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 13:02 UTC14d ago 0 – running 0
Fri 25 Sep, 12:57 UTC18d ago 1 halved by day 3 4 days 0
Sun 20 Sep, 14:59 UTC23d ago 2 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 645 on average 117/ 150
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 421 on average 43/ 75
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 301 on average 71/ 500
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average 9/ 1000
Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average 0/ 250
Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 256 on average 51/ 300

Quick answers

from the figures on this page

Settings and map

What configuration does HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT use?

By name, HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT runs at 2x gather. There is no published group limit. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT runs a procedural map of size 3,150 with seed 1, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT be found in Rust Player Count lists and filters?

These Rust Player Count lists include HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT: Rust servers with a 2x gather rate and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Gather rate: 2x.

What information do the tags on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT convey?

The game's server browser reads these tags from HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; v2570 (Protocol): To join, your game must match protocol 2570; cs109268 (Build): Build number: 109268; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

Currently offline, HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT was last seen 10 days 8 hours ago.

How does HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT compare in server rankings?

For player hours in the last seven days, HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT ranks #15,996 and is in the top 71% of all ranked servers.

About the server

What is the online status and reliability of HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

Last seen 10 days 8 hours ago, HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 19 September 2026.

What is the Rust version for HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

Rust network protocol 2570 and build 109268 on Linux is what HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

No region is published by HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 217.60.245.104:20056.

Wipe information

What changes on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT on wipe day?

The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 0 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 2.

What wipe pattern does HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT follow?

With irregular wipe times on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT, no next wipe is possible to predict. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 14 days 16 hours ago.

How to join

What is the process to join HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

Joining is done by opening the console (F1) and running client.connect 217.60.245.104:20056. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://t.me/HEAVYRUST is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2570,gmrust,cs109268,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
v2570
Protocol To join, your game must match protocol 2570.
cs109268
Build Build number: 109268.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.