Rust Player Count
65,847 playing now

Offline218.40.83.125:28015checked 16d ago

Junichi & Saki PVE

moddedcarbonpve
Players now 1/ 4 25% full
7-day average 0 peak –
Rank #14,558 top 61%
Last wipe 21d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 2.5 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 04:35 UTC21d ago 1 – running 1
Sat 19 Sep, 17:26 UTC24d ago 2 held half 2.5 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 206 on average 204/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average 244/ 2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average 63/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average 80/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average 78/ 200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 65 on average 18/ 100

Quick answers

from the figures on this page

Rules and settings

What configuration does Junichi & Saki PVE use?

No gather rate appears in the name of Junichi & Saki PVE. The group limit is the game's default of 8 players. pve is the game mode, other players cannot be fought. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on Junichi & Saki PVE?

A procedural map is what Junichi & Saki PVE runs, generated by the game.

Server tags

Where can Junichi & Saki PVE be found in Rust Player Count lists and filters?

These Rust Player Count lists include Junichi & Saki PVE: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you interpret the tags on Junichi & Saki PVE?

For the game's server browser, Junichi & Saki PVE publishes: gmrust (Game mode): The usual Rust survival experience; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^p (PvE): This is PvE: the world is hostile, but players are not; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on Junichi & Saki PVE?

Junichi & Saki PVE is offline at the moment; the last time it was seen was 16 days 8 hours ago.

What position does Junichi & Saki PVE hold among Rust servers?

Junichi & Saki PVE is in the top 61% of all ranked servers with a rank of #14,558 for player hours over the past seven days.

Server details

What is the uptime and reliability of Junichi & Saki PVE?

Junichi & Saki PVE is down at the moment and was last seen 16 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 18 September 2026.

What Rust version is used on Junichi & Saki PVE?

Windows hosts Junichi & Saki PVE, which runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Junichi & Saki PVE?

No region is published by Junichi & Saki PVE. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 218.40.83.125:28015.

Wipe schedule

What should you expect on Junichi & Saki PVE during a wipe?

Recent wipes saw an average peak of 2 players. 0 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

How often does Junichi & Saki PVE wipe?

Too few wipes are recorded for Junichi & Saki PVE to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 21 days 16 hours.

Join the server

What is the process to join Junichi & Saki PVE?

To get in, press F1 in Rust and enter client.connect 218.40.83.125:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp4
Max players The server has 4 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.