Rust Player Count
32,650 playing now

OnlineEA23.106.54.134:28025checked 9m ago

RnC 2 | Experimental

biweekly wipes moddedoxidepve
Players now 0/ 30 0% full
7-day average 0 peak 1
Rank #15,254 top 69% · #486 in EA
Last wipe 1d ago biweekly schedule
Next wipe 12d 7h Tue 27 Oct, 13:30 UTC

Players

AveragePeakWipe
00.250.50.75113:0021:0005:0012:0020:0004:00Wiped Tue 13 Oct, 13:30 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020013:0021:0005:0012:0020:0004:00Wiped Tue 13 Oct, 13:30 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 69% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Tuesday 27 October, 13:30 UTC, in 12d 7h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 53 on average 45/ 200
[喜相逢] PVE丨仿官原倍丨萌新养老EA · groups of 12+ · biweekly · 8 on average 3/ 100
[JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 6 on average 3/ 65
[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎EA · groups of 16+ · biweekly · 3 on average 2/ 50
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老EA · groups of 8+ · biweekly · 3 on average 1/ 100
[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]EA · groups of 8+ · biweekly · 2 on average 2/ 40

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern RnC 2 | Experimental?

No gather rate appears in the name of RnC 2 | Experimental. Group size is limited to 10 players. roleplay is the game mode, roleplay rules, towns and jobs. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on RnC 2 | Experimental?

The game generates a procedural map of size 3,500 with seed 6480561 for RnC 2 | Experimental. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can RnC 2 | Experimental be found in Rust Player Count lists and filters?

The Rust Player Count lists that RnC 2 | Experimental fits are: Best Rust roleplay servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you interpret the tags on RnC 2 | Experimental?

For the game's server browser, RnC 2 | Experimental publishes: gmrust (Game mode): Survival as standard in Rust; mp30 (Max players): The server has 30 slots; ts10 (Group limit): Teams are capped at 10 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^b (Biweekly): Wipes happen once every fortnight; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EA (East Asia): You can find it in the East Asia section of the server browser. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is RnC 2 | Experimental?

0 of 30 slots are filled on RnC 2 | Experimental right now. The average player count for the last seven days is 0, and the highest point was 1. The highest average in the last 48 hours was 0 players at 15:00 UTC.

How does RnC 2 | Experimental compare in server rankings?

RnC 2 | Experimental ranks #15,254 for player hours over the past seven days, #486 in Asia, and is in the top 69% of all ranked servers.

Server information

How reliable is RnC 2 | Experimental, and is it online?

Right now, RnC 2 | Experimental is up. The uptime it gives suggests it restarted about 37 hours ago. It was up 100% of the time over the last 1 full day, 24 of 24 hours. 13 October 2026 is when Rust Player Count first saw it.

What is the Rust version for RnC 2 | Experimental?

Rust network protocol 2634 and build 167781 on Windows is what RnC 2 | Experimental uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of RnC 2 | Experimental?

In Asia, RnC 2 | Experimental lists itself with its EA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 23.106.54.134:28025.

What is the performance like on RnC 2 | Experimental?

The server ran at an average of 90 fps over the last 48 hours, never falling below 7. The highest entity count was 68,557, covering buildings, deployables and all other objects. Memory usage reached up to 2,353 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

How often does RnC 2 | Experimental wipe?

An estimate from biweekly: 14 days after its last wipe gives RnC 2 | Experimental's next wipe. Tuesday 27 October at 13:30 UTC is when the next wipe is due. It has been running its current world for 40 hours. Its tags list a wipe schedule of every two weeks.

Connect to the server

How can I connect to RnC 2 | Experimental?

Joining is done by opening the console (F1) and running client.connect 23.106.54.134:28025. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://discord.com/invite/hTzDrZTVab.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^b,^r,EA,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp30
Max players The server has 30 slots.
ts10
Group limit Teams are capped at 10 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

EA
East Asia You can find it in the East Asia section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.