OnlineEA23.106.54.134:28025checked 9m ago
RnC 2 | Experimental
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 27 October, 13:30 UTC, in 12d 7h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern RnC 2 | Experimental?
No gather rate appears in the name of RnC 2 | Experimental. Group size is limited to 10 players. roleplay is the game mode, roleplay rules, towns and jobs. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is running on RnC 2 | Experimental?
The game generates a procedural map of size 3,500 with seed 6480561 for RnC 2 | Experimental. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can RnC 2 | Experimental be found in Rust Player Count lists and filters?
The Rust Player Count lists that RnC 2 | Experimental fits are: Best Rust roleplay servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
How should you interpret the tags on RnC 2 | Experimental?
For the game's server browser, RnC 2 | Experimental publishes: gmrust (Game mode): Survival as standard in Rust; mp30 (Max players): The server has 30 slots; ts10 (Group limit): Teams are capped at 10 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^b (Biweekly): Wipes happen once every fortnight; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EA (East Asia): You can find it in the East Asia section of the server browser. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How full is RnC 2 | Experimental?
0 of 30 slots are filled on RnC 2 | Experimental right now. The average player count for the last seven days is 0, and the highest point was 1. The highest average in the last 48 hours was 0 players at 15:00 UTC.
How does RnC 2 | Experimental compare in server rankings?
RnC 2 | Experimental ranks #15,254 for player hours over the past seven days, #486 in Asia, and is in the top 69% of all ranked servers.
Server information
How reliable is RnC 2 | Experimental, and is it online?
Right now, RnC 2 | Experimental is up. The uptime it gives suggests it restarted about 37 hours ago. It was up 100% of the time over the last 1 full day, 24 of 24 hours. 13 October 2026 is when Rust Player Count first saw it.
What is the Rust version for RnC 2 | Experimental?
Rust network protocol 2634 and build 167781 on Windows is what RnC 2 | Experimental uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of RnC 2 | Experimental?
In Asia, RnC 2 | Experimental lists itself with its EA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 23.106.54.134:28025.
What is the performance like on RnC 2 | Experimental?
The server ran at an average of 90 fps over the last 48 hours, never falling below 7. The highest entity count was 68,557, covering buildings, deployables and all other objects. Memory usage reached up to 2,353 MB. A climbing entity count and low fps are felt as lag by players.
Wipe information
How often does RnC 2 | Experimental wipe?
An estimate from biweekly: 14 days after its last wipe gives RnC 2 | Experimental's next wipe. Tuesday 27 October at 13:30 UTC is when the next wipe is due. It has been running its current world for 40 hours. Its tags list a wipe schedule of every two weeks.
Connect to the server
How can I connect to RnC 2 | Experimental?
Joining is done by opening the console (F1) and running client.connect 23.106.54.134:28025. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://discord.com/invite/hTzDrZTVab.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2634,^b,^r,EA,^p,gmrust,cs167781,ts10,^o^z
Game
gmrust
mp30
ts10
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.