Rust Player Count
81,281 playing now

Online23.108.66.125:28019checked 8m ago

Reforged Build Server | Production Rules

monthly wipes moddedoxidepve
Players now 0/ 75 0% full
7-day average 0 peak 1
Rank #15,430 top 69%
Last wipe 12d ago monthly schedule
Next wipe 22d 3h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence

Wipe-day peak 3 players, last three wipes

Coming wipes

22d 3hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:08 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 32 on average 41/ 200
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average 8/ 200
CZ/SK RELAX PVEquad · monthly · 6 on average 4/ 30
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average 10/ 50
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on average 3/ 100
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 3 on average 1/ 100

Quick answers

from the figures on this page

Settings and map

What are the server rules for Reforged Build Server | Production Rules?

A gather rate is absent from the name of Reforged Build Server | Production Rules. Group size is limited to 6 players. build & creative is the game mode, no gathering, just sandbox building. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on Reforged Build Server | Production Rules?

The game generates a procedural map of size 5,650 with seed 1337 for Reforged Build Server | Production Rules. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.

Server tags

Where can Reforged Build Server | Production Rules be found in Rust Player Count lists and filters?

These Rust Player Count lists include Reforged Build Server | Production Rules: Rust build and creative servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Reforged Build Server | Production Rules?

These are the tags Reforged Build Server | Production Rules publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp75 (Max players): Capacity: 75 slots; ts6 (Group limit): The maximum team size is 6; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^k (Build server): Design and rehearse base layouts; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on Reforged Build Server | Production Rules?

Right now, 0 players are on Reforged Build Server | Production Rules, which has 75 slots. The average player count for the last seven days is 0, and the highest point was 1.

Where does Reforged Build Server | Production Rules sit in the rankings?

Reforged Build Server | Production Rules is in the top 69% of all ranked servers with a rank of #15,430 for player hours over the past seven days.

Server details

How reliable is Reforged Build Server | Production Rules, and is it online?

Reforged Build Server | Production Rules is currently online. Based on the uptime it reports, the last restart was about 4 hours ago. In the last 7 full days, it was up for 167 of 168 hours, which is 99% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Reforged Build Server | Production Rules?

Rust network protocol 2634 and build 167781 on Linux is what Reforged Build Server | Production Rules uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Reforged Build Server | Production Rules?

No region is published by Reforged Build Server | Production Rules. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 23.108.66.125:28019.

Is Reforged Build Server | Production Rules lag-free?

Over the last 48 hours, the average server fps was 120, and it never dropped below 120. The highest entity count was 34,320, covering buildings, deployables and all other objects. Memory usage reached up to 3,911 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What should you expect on Reforged Build Server | Production Rules during a wipe?

Across its recent wipes, the busiest times averaged 3 players. The latest wipe saw its biggest crowd 3 hours in.

How often does Reforged Build Server | Production Rules wipe?

Monthly force wipes are the sole wipes on Reforged Build Server | Production Rules. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 12 days 19 hours ago. A monthly wipe schedule is published in its tags.

Join the server

What is the process to join Reforged Build Server | Production Rules?

To get in, press F1 in Rust and enter client.connect 23.108.66.125:28019. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://reforgerust.com/.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^m,^k,^p,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp75
Max players Capacity: 75 slots.
ts6
Group limit The maximum team size is 6.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^k
Build server Design and rehearse base layouts.
^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.