Rust Player Count
79,281 playing now

Online31.56.25.76:28015checked 9m ago

[NL] RustNL | 2x

2x moddedcarbon
Players now 0/ 125 0% full
7-day average 0 peak 1
Rank #10,336 top 46%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.2 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:07 UTC5d ago 1 – running 0
Wed 7 Oct, 13:12 UTC6d ago 1 – 1.2 days 1
Fri 2 Oct, 15:17 UTC11d ago 1 halved by day 1 4.9 days 1
Thu 1 Oct, 19:42 UTC FW12d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 653 on average 495/ 550
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 427 on average 346/ 375
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 302 on average 336/ 500
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 292 on average 42/ 1000
Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 261 on average 17/ 100
Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 258 on average 234/ 310

Quick answers

from the figures on this page

Rules and settings

What configuration does [NL] RustNL | 2x use?

[NL] RustNL | 2x sets its gather rate to 2x, as its name states. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What map is used on [NL] RustNL | 2x?

[NL] RustNL | 2x runs a procedural map of size 3,500 with seed 1581887631, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can [NL] RustNL | 2x be found in Rust Player Count lists and filters?

The Rust Player Count lists that [NL] RustNL | 2x fits are: Rust servers with a 2x gather rate, EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

What is the meaning of the tags on [NL] RustNL | 2x?

For the game's server browser, [NL] RustNL | 2x publishes: gmrust (Game mode): The usual Rust survival experience; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): It runs on game build 167058; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is [NL] RustNL | 2x?

0 of 125 slots are filled on [NL] RustNL | 2x right now. The seven-day average is 0 players, with a peak of 1.

Where does [NL] RustNL | 2x sit in the rankings?

[NL] RustNL | 2x is in the top 46% of all ranked servers with a rank of #10,336 for player hours over the past seven days.

Server details

What is the online status and reliability of [NL] RustNL | 2x?

[NL] RustNL | 2x is currently online. It reports an uptime that puts the last restart at roughly 5 days ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 1 October 2026.

What is the Rust version for [NL] RustNL | 2x?

Linux hosts [NL] RustNL | 2x, which runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [NL] RustNL | 2x?

No region tag is published by [NL] RustNL | 2x, but its name points to Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 31.56.25.76:28015.

What is the performance like on [NL] RustNL | 2x?

Over the last 48 hours, the average server fps was 180, and it never dropped below 11. The maximum number of entities it carried was 65,732, which includes buildings, deployables and everything else. Peak memory use was 3,409 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What happens on [NL] RustNL | 2x when a wipe occurs?

The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 20 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.

How often does [NL] RustNL | 2x wipe?

No next wipe can be predicted for [NL] RustNL | 2x, as it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 5 days 2 hours ago.

Join the server

How can I connect to [NL] RustNL | 2x?

Open the Rust console with F1, then type client.connect 31.56.25.76:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp125
Max players Capacity: 125 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build It runs on game build 167058.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.