Rust Player Count
41,219 playing now

Online37.192.174.169:28015checked 9m ago

Pve|TimeOut|Easy|Skill|Skin

monthly wipes moddedoxidepve
Players now 9/ 100 9% full
7-day average 6 peak 17
Rank #1,337 top 6%
Last wipe 12d ago monthly schedule
Next wipe 22d 10h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152009:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence

Wipe-day peak 21 players, last three wipes

Coming wipes

22d 10hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:24 UTC FW12d ago 21 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average 54/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 31/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average 43/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average 25/ 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average 29/ 150

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Pve|TimeOut|Easy|Skill|Skin?

A gather rate is absent from the name of Pve|TimeOut|Easy|Skill|Skin. Groups are capped at 8 players, the default in the game. pve is the game mode, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on Pve|TimeOut|Easy|Skill|Skin?

The game generates a procedural map of size 4,250 with seed 391031548 for Pve|TimeOut|Easy|Skill|Skin. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Pve|TimeOut|Easy|Skill|Skin be found in Rust Player Count lists and filters?

The Rust Player Count lists that Pve|TimeOut|Easy|Skill|Skin fits are: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on Pve|TimeOut|Easy|Skill|Skin?

These are the tags Pve|TimeOut|Easy|Skill|Skin publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does Pve|TimeOut|Easy|Skill|Skin have?

With 100 slots, Pve|TimeOut|Easy|Skill|Skin has 9 players at the moment. The average player count for the last seven days is 6, and the highest point was 17. The highest average in the last 48 hours was 11 players at 06:00 UTC.

How does Pve|TimeOut|Easy|Skill|Skin compare in server rankings?

Over the last seven days, Pve|TimeOut|Easy|Skill|Skin is #1,337 for player hours, placing it in the top 6% of ranked servers.

Server details

How reliable is Pve|TimeOut|Easy|Skill|Skin, and is it online?

Right now, Pve|TimeOut|Easy|Skill|Skin is up. It reports an uptime that puts the last restart at roughly 6 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Pve|TimeOut|Easy|Skill|Skin?

Windows hosts Pve|TimeOut|Easy|Skill|Skin, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does Pve|TimeOut|Easy|Skill|Skin serve?

A region is not published by Pve|TimeOut|Easy|Skill|Skin. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 37.192.174.169:28015.

Is Pve|TimeOut|Easy|Skill|Skin lag-free?

In the last 48 hours, it averaged 66 server fps, with a low of 51. The maximum number of entities it carried was 176,278, which includes buildings, deployables and everything else. Memory usage reached up to 4,927 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on Pve|TimeOut|Easy|Skill|Skin when a wipe occurs?

The average busiest point in recent wipes reached 21 players. 43 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does Pve|TimeOut|Easy|Skill|Skin follow?

The only wipes for Pve|TimeOut|Easy|Skill|Skin are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 12 days 13 hours ago. The tags show a wipe schedule set to monthly.

Connect to the server

What is the process to join Pve|TimeOut|Easy|Skill|Skin?

To get in, press F1 in Rust and enter client.connect 37.192.174.169:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://m.vk.com/rusttimeout?from=groups.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.