Rust Player Count
71,017 playing now

Online37.192.174.169:28001checked 11m ago

Pve|TimeOut|Medium|Skill|Skin

monthly wipes moddedoxidepve
Players now 1/ 100 1% full
7-day average 2 peak 9
Rank #2,281 top 10%
Last wipe 13d ago monthly schedule
Next wipe 21d 22h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence

Wipe-day peak 10 players, last three wipes

Coming wipes

21d 22hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:21 UTC FW13d ago 10 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average 73/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 69/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 61 on average 51/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 60 on average 65/ 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 50 on average 75/ 150

Quick answers

from the figures on this page

Rules and settings

What configuration does Pve|TimeOut|Medium|Skill|Skin use?

A gather rate is absent from the name of Pve|TimeOut|Medium|Skill|Skin. Groups are capped at 8 players, the default in the game. pve is the game mode, no player-versus-player fighting. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on Pve|TimeOut|Medium|Skill|Skin?

A procedural map of size 4,250 is what Pve|TimeOut|Medium|Skill|Skin runs, generated by the game with seed 155339493. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Pve|TimeOut|Medium|Skill|Skin be found in Rust Player Count lists and filters?

These Rust Player Count lists include Pve|TimeOut|Medium|Skill|Skin: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on Pve|TimeOut|Medium|Skill|Skin convey?

These are the tags Pve|TimeOut|Medium|Skill|Skin publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is Pve|TimeOut|Medium|Skill|Skin?

1 of 100 slots are filled on Pve|TimeOut|Medium|Skill|Skin right now. With a peak of 9, the average over seven days is 2 players. In the past 48 hours, the peak activity occurred at 15:00 UTC, averaging 5 players.

What position does Pve|TimeOut|Medium|Skill|Skin hold among Rust servers?

Over the last seven days, Pve|TimeOut|Medium|Skill|Skin is #2,281 for player hours, placing it in the top 10% of ranked servers.

Server information

What is the uptime and reliability of Pve|TimeOut|Medium|Skill|Skin?

Pve|TimeOut|Medium|Skill|Skin is currently online. It reports an uptime that puts the last restart at roughly 18 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Pve|TimeOut|Medium|Skill|Skin?

Rust network protocol 2634 and build 167781 on Windows is what Pve|TimeOut|Medium|Skill|Skin uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Pve|TimeOut|Medium|Skill|Skin serve?

A region is not published by Pve|TimeOut|Medium|Skill|Skin. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 37.192.174.169:28001.

Is Pve|TimeOut|Medium|Skill|Skin lag-free?

Over the last 48 hours, the average server fps was 68, and it never dropped below 48. Up to 129,579 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,918 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What happens on Pve|TimeOut|Medium|Skill|Skin when a wipe occurs?

Recent wipes saw an average peak of 10 players. 42 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does Pve|TimeOut|Medium|Skill|Skin follow?

Wipes happen once a month on Pve|TimeOut|Medium|Skill|Skin, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 13 days 1 hours ago. The tags show a wipe schedule set to monthly.

Connect to the server

How can I connect to Pve|TimeOut|Medium|Skill|Skin?

Joining is done by opening the console (F1) and running client.connect 37.192.174.169:28001. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://m.vk.com/rusttimeout?from=groups is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.