Online37.230.210.222:28015checked 7m ago
Rustlandia Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern Rustlandia Test?
No gather rate appears in the name of Rustlandia Test. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.
What is the map on Rustlandia Test?
The game generates a procedural map of size 2,000 with seed 543622 for Rustlandia Test. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can Rustlandia Test be found in Rust Player Count lists and filters?
The Rust Player Count lists that Rustlandia Test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on Rustlandia Test?
The game's server browser reads these tags from Rustlandia Test: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How full is Rustlandia Test?
With 10 slots, Rustlandia Test has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 2. The busiest time in the last 48 hours was 14:00 UTC, with an average of 0 players.
What position does Rustlandia Test hold among Rust servers?
Over the last seven days, Rustlandia Test is #10,005 for player hours, placing it in the top 46% of ranked servers.
Server details
What is the uptime and reliability of Rustlandia Test?
Rustlandia Test is currently online. Based on the uptime it reports, the last restart was about 27 hours ago. For the last 4 full days, it was online for 96 of 96 hours, a 100% uptime. Its first appearance in Rust Player Count was on 18 October 2026.
What is the Rust version for Rustlandia Test?
Rust network protocol 2634 and build 167781 on Windows is what Rustlandia Test uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Rustlandia Test?
There is no region published by Rustlandia Test. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 37.230.210.222:28015.
What is the performance like on Rustlandia Test?
Over the last 48 hours, the average server fps was 201, and it never dropped below 101. Up to 15,681 entities were present, including buildings, deployables and other world objects. Peak memory use was 1,519 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
What wipe pattern does Rustlandia Test follow?
Too few wipes are recorded for Rustlandia Test to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 5 days 7 hours ago.
Connect to the server
How can I connect to Rustlandia Test?
Joining is done by opening the console (F1) and running client.connect 37.230.210.222:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.