OnlineNA38.80.8.5:28015checked 9m ago
RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 15 October, 18:04 UTC, in 17h. Every Thursday at 18:04 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:04 UTC6d ago | 3 | – | running | 0 |
| Thu 1 Oct, 18:56 UTC FW13d ago | 4 | held half | 7 days | 0 |
| Thu 24 Sep, 18:05 UTC20d ago | 2 | held half | 7 days | 0 |
| Thu 17 Sep, 18:05 UTC27d ago | 6 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight sets its gather rate to 3x, as its name states. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.
What map is used on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
A procedural map of size 3,000 is what RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight runs, generated by the game with seed 691346986. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight be found in Rust Player Count lists and filters?
These Rust Player Count lists include RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight: 3x Rust servers, Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.
What is the meaning of the tags on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
These are the tags RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp60 (Max players): Capacity: 60 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^w (Weekly): A wipe takes place each week; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): It appears under North America when browsing servers; oxidation (Custom tag): A plugin or the owner created this tag outside Rust's standard set. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
What is the player count on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
Right now, 0 players are on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight, which has 60 slots. The average player count for the last seven days is 1, and the highest point was 5. The busiest time in the last 48 hours was 05:00 UTC, with an average of 3 players.
What position does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight hold among Rust servers?
RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight ranks #3,276 for player hours over the past seven days, #577 in North America, and is in the top 15% of all ranked servers.
About the server
What is the uptime and reliability of RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is currently online. The uptime it gives suggests it restarted about 14 hours ago. In the last 7 full days, it was up for 144 of 168 hours, which is 86% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
Rust network protocol 2634 and build 167058 on Linux is what RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight serve?
Its NA tag shows RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight lists itself in North America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 38.80.8.5:28015.
What is the performance like on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
The server ran at an average of 201 fps over the last 48 hours, never falling below 169. The maximum number of entities it carried was 53,816, which includes buildings, deployables and everything else. At its highest, it used 2,549 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
What should you expect on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight during a wipe?
Across its recent wipes, the busiest times averaged 3 players. 6 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.
When does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight wipe?
Wipes on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight follow a every Thursday at 18:04 UTC pattern. Thursday 15 October at 18:04 UTC is when the next wipe is due. The world in play was created 6 days 6 hours ago. The tags carry a weekly wipe schedule.
Join the server
How can I connect to RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
To get in, press F1 in Rust and enter client.connect 38.80.8.5:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://playrustedroad.com.
Server tags
what each one meansPublished as mp60,ptrak,$r?,v2634,^w,^v,NA,gmrust,cs167058,ts8,^o^z,oxidation
Game
gmrust
mp60
ts8
v2634
cs167058
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
NA
Other
oxidation
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.