Rust Player Count
82,004 playing now

OnlineEA45.125.45.246:28015checked 8m ago

【南瓜】Build-Test

oxide
Players now 18/ 101 18% full
7-day average 11 peak 33
Rank #1,035 top 5% · #105 in EA
Last wipe 19h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
01020304016:0001:0010:0020:0005:0014:00Wiped Tue 13 Oct, 20:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020016:0001:0010:0020:0005:0014:00Wiped Tue 13 Oct, 20:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 5% of all ranked servers, top 20% in EA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.6 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 27 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 25, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:03 UTC19h ago – – running 0
Mon 12 Oct, 09:06 UTC2d ago 25 – 1.5 days 15
Sun 11 Oct, 17:55 UTC2d ago 25 – 0.6 days 2
Thu 8 Oct, 13:33 UTC6d ago 32 held half 3.2 days 0
Tue 6 Oct, 10:36 UTC8d ago 24 held half 2.1 days 12
Fri 2 Oct, 04:30 UTC12d ago 25 held half 4.3 days 0
Sun 27 Sep, 00:04 UTC17d ago 31 held half 5.2 days 5
Wed 23 Sep, 21:05 UTC20d ago 24 held half 3.1 days 3
Mon 21 Sep, 22:30 UTC22d ago 33 – 1.9 days 0
Mon 21 Sep, 12:18 UTC23d ago 30 – 0.4 days 24

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated SEA Sandbox - Creative | Build | NoclipEA · groups of 8+ · 10 on average 19/ 100
桃乐丝 UKN - 起床 | 死斗 | 训练 | 建筑 | 竞技场EA · groups of 10+ · 8 on average 19/ 50
『夜猫子』PVE1000倍/快乐建家/NPC建筑/F1刷物品EA · groups of 100+ · 4 on average 5/ 188
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎EA · groups of 8+ · 1 on average 6/ 150
風紀委員 堤防部EA · groups of 8+ · 1 on average 1/ 30
【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务EA · groups of 20+ · monthly · 5 on average 6/ 150

Quick answers

from the figures on this page

Rules, map and settings

What configuration does 【南瓜】Build-Test use?

A gather rate is absent from the name of 【南瓜】Build-Test. Groups are capped at 8 players, the default in the game. build & creative is the game mode, no gathering, just sandbox building. Under Community in the server browser, it is a community server. Plugins: Oxide. Anti-cheat VAC from Valve is off.

Which map is running on 【南瓜】Build-Test?

The game generates a procedural map of size 4,000 with seed 1361858059 for 【南瓜】Build-Test. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can 【南瓜】Build-Test be found in Rust Player Count lists and filters?

These Rust Player Count lists include 【南瓜】Build-Test: Rust build and creative servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.

What is the meaning of the tags on 【南瓜】Build-Test?

The game's server browser reads these tags from 【南瓜】Build-Test: gmrust (Game mode): The usual Rust survival experience; mp101 (Max players): 101 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^k (Build server): Build and test base designs here; ^o (Oxide): This server uses Oxide (uMod) for plugins; EA (East Asia): The server browser lists this one under East Asia. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on 【南瓜】Build-Test?

Right now, 18 players are on 【南瓜】Build-Test, which has 101 slots. The average player count for the last seven days is 11, and the highest point was 33. The busiest time in the last 48 hours was 13:00 UTC, with an average of 20 players.

How does 【南瓜】Build-Test compare in server rankings?

【南瓜】Build-Test ranks #1,035 for player hours over the past seven days, #105 in Asia, and is in the top 5% of all ranked servers.

Server information

What is the uptime and reliability of 【南瓜】Build-Test?

You can find 【南瓜】Build-Test online at the moment. The uptime it gives suggests it restarted about 17 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on 【南瓜】Build-Test?

Rust network protocol 2634 and build 166494 on Windows is what 【南瓜】Build-Test uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find 【南瓜】Build-Test?

Its EA tag shows 【南瓜】Build-Test lists itself in Asia. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 45.125.45.246:28015.

Is 【南瓜】Build-Test lag-free?

In the last 48 hours, it averaged 67 server fps, with a low of 23. The maximum number of entities it carried was 151,853, which includes buildings, deployables and everything else. Memory usage reached up to 5,660 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on 【南瓜】Build-Test when a wipe occurs?

Recent wipes saw an average peak of 27 players. The latest wipe saw its biggest crowd 4 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does 【南瓜】Build-Test wipe?

Wipes on 【南瓜】Build-Test come at irregular times, leaving no next wipe to forecast. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 19 hours ago.

How to join

What steps are needed to join 【南瓜】Build-Test?

Open the Rust console with F1, then type client.connect 45.125.45.246:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^k,EA,gmrust,cs166494,ts8,^o

Game

gmrust
Game mode The usual Rust survival experience.
mp101
Max players 101 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs166494
Build It runs on game build 166494.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Gameplay

^k
Build server Build and test base designs here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Region

EA
East Asia The server browser lists this one under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.