Offline45.159.236.8:28015checked 14d ago
Offline Multiplayer Simulation
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Offline Multiplayer Simulation?
The name of Offline Multiplayer Simulation does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on Offline Multiplayer Simulation?
A procedural map, generated by the game, runs on Offline Multiplayer Simulation.
Server tags
Where can Offline Multiplayer Simulation be found in Rust Player Count lists and filters?
The Rust Player Count lists that Offline Multiplayer Simulation fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What information do the tags on Offline Multiplayer Simulation convey?
These are the tags Offline Multiplayer Simulation publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
What is the player count on Offline Multiplayer Simulation?
Offline Multiplayer Simulation is offline at the moment; the last time it was seen was 14 days 23 hours ago.
Where does Offline Multiplayer Simulation sit in the rankings?
Over the last seven days, Offline Multiplayer Simulation is #16,927 for player hours, placing it in the top 71% of ranked servers.
Server information
What is the online status and reliability of Offline Multiplayer Simulation?
Last seen 14 days 23 hours ago, Offline Multiplayer Simulation is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 26 September 2026.
What Rust version is used on Offline Multiplayer Simulation?
On Windows, Offline Multiplayer Simulation runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Offline Multiplayer Simulation?
A region is not published by Offline Multiplayer Simulation. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 45.159.236.8:28015.
Wipe days
What wipe pattern does Offline Multiplayer Simulation follow?
The rhythm of wipes on Offline Multiplayer Simulation cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 21 days 3 hours ago.
Join the server
What is the process to join Offline Multiplayer Simulation?
Joining is done by opening the console (F1) and running client.connect 45.159.236.8:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.