Rust Player Count
73,267 playing now

OnlineNA45.45.239.174:29015checked 7m ago

RustLands | 2x weekly

2x weekly wipes vanillamoddedoxide
Players now 0/ 1 0% full
7-day average 0 peak 2
Rank #10,159 top 45% · #1309 in NA
Last wipe 5d ago weekly schedule
Next wipe 1d 20h Thu 15 Oct, 17:30 UTC

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct11 Oct12 Oct13 Oct

Top 45% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 15 October, 17:30 UTC, in 1d 20h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 96 on average 7/ 150
[US] Stevious 2x Mondays | Vanilla | 10/12NA · groups of 12+ · 2x · weekly · 87 on average 340/ 350
[US] Stevious 2x Main | Vanilla | 10/8NA · groups of 12+ · 2x · weekly · 79 on average 7/ 200
[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 25 on average 70/ 150
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 24 on average 1/ 150
BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 7 on average 2/ 100

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern RustLands | 2x weekly?

By name, RustLands | 2x weekly runs at 2x gather. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

What is the map on RustLands | 2x weekly?

A procedural map of size 1,000 is what RustLands | 2x weekly runs, generated by the game with seed 4201738. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Who manages RustLands | 2x weekly?

A rustlands.net hostname is published by RustLands | 2x weekly and 8 other servers we track, so the same operator probably runs them.

Where can RustLands | 2x weekly be found in Rust Player Count lists and filters?

These Rust Player Count lists include RustLands | 2x weekly: Rust servers with a 2x gather rate, Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should you interpret the tags on RustLands | 2x weekly?

For the game's server browser, RustLands | 2x weekly publishes: gmvanilla (Game mode): Standard vanilla survival; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): It runs on game build 167231; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^w (Weekly): The server wipes every week; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does RustLands | 2x weekly have?

With 1 slots, RustLands | 2x weekly has 0 players at the moment. The seven-day average is 0 players, with a peak of 2.

What position does RustLands | 2x weekly hold among Rust servers?

For player hours in the last seven days, RustLands | 2x weekly is #10,159 overall, #1,309 in North America, and in the top 45% of all ranked servers.

Server details

What is the online status and reliability of RustLands | 2x weekly?

You can find RustLands | 2x weekly online at the moment. The uptime it gives suggests it restarted about 5 days 1 hours ago. For the last 4 full days, it was online for 96 of 96 hours, a 100% uptime. Its first appearance in Rust Player Count was on 8 October 2026.

What is the Rust version for RustLands | 2x weekly?

Linux hosts RustLands | 2x weekly, which runs Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find RustLands | 2x weekly?

With its NA tag, RustLands | 2x weekly lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 45.45.239.174:29015.

Is RustLands | 2x weekly lag-free?

The server ran at an average of 60 fps over the last 48 hours, never falling below 60. Up to 3,335 entities were present, including buildings, deployables and other world objects. At its highest, it used 906 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

When does RustLands | 2x weekly wipe?

The next wipe for RustLands | 2x weekly is an estimate based on weekly: 7 days after its last wipe. Thursday 15 October at 17:30 UTC is when the next wipe is due. It has been running its current world for 5 days 3 hours. The tags carry a weekly wipe schedule.

Connect to the server

What steps are needed to join RustLands | 2x weekly?

Joining is done by opening the console (F1) and running client.connect 45.45.239.174:29015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://rustlands.net is its website.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp1
Max players Capacity: 1 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build It runs on game build 167231.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.