Rust Player Count
48,032 playing now

OnlineEU46.173.158.7:28015checked 11m ago

Flying Copters 2x | Mini + DogFight | Heli Training

2x monthly wipes moddedoxide
Players now 0/ 32 0% full
7-day average 1 peak 6
Rank #5,093 top 23% · #1648 in EU
Last wipe 12d ago monthly schedule
Next wipe 22d 18h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123421:0022:0023:00

Hourly average and peak, UTC.

Server performance

02040608021:0022:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 23% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence

Usual gap 5.9 days between real wipes
Wipe-day peak 6 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

22d 18hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:38 UTC FW12d ago 6 – running 6
Fri 25 Sep, 20:14 UTC18d ago 5 held half 5.9 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 634 on average 356/ 400
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 181 on average 23/ 400
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 73 on average 44/ 400
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average 3/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 24 on average 14/ 50
UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, BEU · groups of 8+ · 3 on average 2/ 120

Quick answers

from the figures on this page

Rules and settings

Which rules govern Flying Copters 2x | Mini + DogFight | Heli Training?

Flying Copters 2x | Mini + DogFight | Heli Training sets its gather rate to 2x, as its name states. The group limit is the game's default of 8 players. minigames & battle royale is the game mode, parkour, battle royale, arenas, Bedwars. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on Flying Copters 2x | Mini + DogFight | Heli Training?

A procedural map of size 4,500 is what Flying Copters 2x | Mini + DogFight | Heli Training runs, generated by the game with seed 1768763. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Flying Copters 2x | Mini + DogFight | Heli Training be found in Rust Player Count lists and filters?

The Rust Player Count lists that Flying Copters 2x | Mini + DogFight | Heli Training fits are: Rust aim training servers, Rust servers with a 2x gather rate, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

What information do the tags on Flying Copters 2x | Mini + DogFight | Heli Training convey?

The game's server browser reads these tags from Flying Copters 2x | Mini + DogFight | Heli Training: gmrust (Game mode): The usual Rust survival experience; mp32 (Max players): Capacity: 32 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^e (Minigames): Expect minigames: Bedwars, parkour, arenas and more; ^d (Combat training): Training for aim and PvP, with all items given to you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): You can find it in the Europe section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is Flying Copters 2x | Mini + DogFight | Heli Training?

With 32 slots, Flying Copters 2x | Mini + DogFight | Heli Training has 0 players at the moment. The average player count for the last seven days is 1, and the highest point was 6.

Where does Flying Copters 2x | Mini + DogFight | Heli Training sit in the rankings?

In the last seven days, Flying Copters 2x | Mini + DogFight | Heli Training is #5,093 for player hours, #1,648 in Europe, and within the top 23% of ranked servers.

Server details

What is the online status and reliability of Flying Copters 2x | Mini + DogFight | Heli Training?

You can find Flying Copters 2x | Mini + DogFight | Heli Training online at the moment. The uptime it gives suggests it restarted about 55 minutes ago. It was up 36% of the time over the last 7 full days, 60 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for Flying Copters 2x | Mini + DogFight | Heli Training?

Rust network protocol 2634 and build 167781 on Linux is what Flying Copters 2x | Mini + DogFight | Heli Training uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Flying Copters 2x | Mini + DogFight | Heli Training?

With its EU tag, Flying Copters 2x | Mini + DogFight | Heli Training lists itself in Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 46.173.158.7:28015.

Is Flying Copters 2x | Mini + DogFight | Heli Training lag-free?

Over the last 48 hours, the average server fps was 60, and it never dropped below 60. The maximum number of entities it carried was 115,857, which includes buildings, deployables and everything else. Peak memory use was 2,621 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What happens on Flying Copters 2x | Mini + DogFight | Heli Training when a wipe occurs?

Across its recent wipes, the busiest times averaged 6 players. The latest wipe saw its biggest crowd 0 hours in. Half that peak was maintained until the next wipe in 100% of recent wipes.

What wipe pattern does Flying Copters 2x | Mini + DogFight | Heli Training follow?

Wipes happen once a month on Flying Copters 2x | Mini + DogFight | Heli Training, along with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 12 days 6 hours ago. The tags show a wipe schedule set to monthly.

How to join

How can I connect to Flying Copters 2x | Mini + DogFight | Heli Training?

Joining is done by opening the console (F1) and running client.connect 46.173.158.7:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://discord.com/invite/ST4bPjk7fj.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,^m,^e,^d,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp32
Max players Capacity: 32 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^e
Minigames Expect minigames: Bedwars, parkour, arenas and more.
^d
Combat training Training for aim and PvP, with all items given to you.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

EU
Europe You can find it in the Europe section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.