Online46.174.50.219:28215checked 9m ago
[TEST STAND] private - do not join
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW13d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for [TEST STAND] private - do not join?
No gather rate appears in the name of [TEST STAND] private - do not join. Group size is limited to 12 players. The server runs minigames & battle royale, arenas, battle royale, parkour, Bedwars. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is off.
What is the map on [TEST STAND] private - do not join?
The game generates a procedural map of size 6,000 with seed 1337 for [TEST STAND] private - do not join. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: discord.gg/r2aim.
Tags and filters
Where can [TEST STAND] private - do not join be found in Rust Player Count lists and filters?
The Rust Player Count lists that [TEST STAND] private - do not join fits are: Rust aim training servers and Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on [TEST STAND] private - do not join convey?
The game's server browser reads these tags from [TEST STAND] private - do not join: gmrust (Game mode): The usual Rust survival experience; mp150 (Max players): Capacity: 150 slots; ts12 (Group limit): The maximum team size is 12; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^e (Minigames): Expect minigames: Bedwars, parkour, arenas and more; ^d (Combat training): Practise your aim and PvP skills; the loot is supplied; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
What is the player count on [TEST STAND] private - do not join?
0 of 150 slots are filled on [TEST STAND] private - do not join right now. With a peak of 1, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 13:00 UTC, averaging 1 players.
Where does [TEST STAND] private - do not join sit in the rankings?
Over the last seven days, [TEST STAND] private - do not join is #14,271 for player hours, placing it in the top 64% of ranked servers.
About the server
What is the online status and reliability of [TEST STAND] private - do not join?
[TEST STAND] private - do not join is currently online. Based on the uptime it reports, the last restart was about 13 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on [TEST STAND] private - do not join?
Linux hosts [TEST STAND] private - do not join, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of [TEST STAND] private - do not join?
A region is not published by [TEST STAND] private - do not join. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 46.174.50.219:28215.
Is [TEST STAND] private - do not join lag-free?
In the last 48 hours, it averaged 60 server fps, with a low of 60. The highest entity count was 2,181, covering buildings, deployables and all other objects. Memory usage reached up to 3,196 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe schedule
What happens on [TEST STAND] private - do not join when a wipe occurs?
Recent wipes saw an average peak of 2 players. 25 hours after the wipe, the crowd on the latest wipe was at its highest.
What wipe pattern does [TEST STAND] private - do not join follow?
Monthly force wipes are the sole wipes on [TEST STAND] private - do not join. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 13 days 13 hours ago.
Connect to the server
What is the process to join [TEST STAND] private - do not join?
Joining is done by opening the console (F1) and running client.connect 46.174.50.219:28215. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167781,ts12
Game
gmrust
mp150
ts12
v2634
cs167781
ptrak
$r?
Gameplay
^e
^d
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.