Rust Player Count
53,552 playing now

Online46.49.29.132:28015checked 11m ago

CIT-RUST | Private Dev | City Life

moddedcarbon
Players now 0/ 20 0% full
7-day average 0 peak 2
Rank #8,296 top 38%
Last wipe 15h ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
00.511.5219:0023:0013:0017:0021:0001:00Wiped Fri 23 Oct, 19:33 UTCWIPEWiped Sat 24 Oct, 11:43 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:43 UTC15h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 153 on average 57/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average 120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 23.10EU · groups of 16+ · weekly · 101 on average 61/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 65/ 1000
RustSpain.com | EU MainEU · groups of 12+ · weekly · 82 on average 57/ 200
[Whitelist]KagiRust8groups of 20+ · 81 on average 51/ 300

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern CIT-RUST | Private Dev | City Life?

The name of CIT-RUST | Private Dev | City Life does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on CIT-RUST | Private Dev | City Life?

A procedural map is what CIT-RUST | Private Dev | City Life runs, generated by the game.

Tags, lists and filters

Where can CIT-RUST | Private Dev | City Life be found in Rust Player Count lists and filters?

These Rust Player Count lists include CIT-RUST | Private Dev | City Life: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What information do the tags on CIT-RUST | Private Dev | City Life convey?

For the game's server browser, CIT-RUST | Private Dev | City Life publishes: gmrust (Game mode): Survival as standard in Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2635 (Protocol): Your game version needs to be on protocol 2635 to connect; cs168909 (Build): Build number: 168909; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is CIT-RUST | Private Dev | City Life?

0 of 20 slots are filled on CIT-RUST | Private Dev | City Life right now. With a peak of 2, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 13:00 UTC, averaging 2 players.

What position does CIT-RUST | Private Dev | City Life hold among Rust servers?

Over the last seven days, CIT-RUST | Private Dev | City Life is #8,296 for player hours, placing it in the top 38% of ranked servers.

Server information

What is the online status and reliability of CIT-RUST | Private Dev | City Life?

Right now, CIT-RUST | Private Dev | City Life is up. It was up 58% of the time over the last 1 full day, 14 of 24 hours. Its first appearance in Rust Player Count was on 23 October 2026.

What is the Rust version for CIT-RUST | Private Dev | City Life?

Rust network protocol 2635 and build 168909 on Windows is what CIT-RUST | Private Dev | City Life uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of CIT-RUST | Private Dev | City Life?

A region is not published by CIT-RUST | Private Dev | City Life. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 46.49.29.132:28015.

Wipe schedule

How often does CIT-RUST | Private Dev | City Life wipe?

The rhythm of wipes on CIT-RUST | Private Dev | City Life cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 15 hours ago.

Join the server

What steps are needed to join CIT-RUST | Private Dev | City Life?

Joining is done by opening the console (F1) and running client.connect 46.49.29.132:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp20
Max players 20 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2635
Protocol Your game version needs to be on protocol 2635 to connect.
cs168909
Build Build number: 168909.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.