Rust Player Count
44,083 playing now

Online50.115.8.58:28015checked 11m ago

Busted and Rusted

monthly wipes moddedoxidepve
Players now 1/ 125 1% full
7-day average 1 peak 4
Rank #3,844 top 17%
Last wipe 5d ago monthly schedule
Next wipe 22d 17h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence

Usual gap 3.3 days between real wipes
On rhythm 20% of its recent wipes
Wipe-day peak 3 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

22d 17hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 22:29 UTC5d ago 2 – running 0
Fri 2 Oct, 04:37 UTC11d ago 2 held half 6.7 days 0
Thu 24 Sep, 23:06 UTC19d ago 4 held half 7.2 days 1
Thu 24 Sep, 03:12 UTC19d ago 2 – 0.8 days 0
Sun 20 Sep, 20:20 UTC23d ago 2 held half 3.3 days 0
Sat 19 Sep, 15:01 UTC24d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average 14/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average 84/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 63 on average 59/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average 77/ 125
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average 16/ 150

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Busted and Rusted?

The name of Busted and Rusted does not state a gather rate. Groups are capped at 8 players, the default in the game. pve is the game mode, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Busted and Rusted?

Busted and Rusted runs a procedural map of size 5,000 with seed 1362383647, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Busted and Rusted be found in Rust Player Count lists and filters?

The Rust Player Count lists that Busted and Rusted fits are: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How should you interpret the tags on Busted and Rusted?

The game's server browser reads these tags from Busted and Rusted: gmrust (Game mode): The usual Rust survival experience; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is Busted and Rusted?

With 125 slots, Busted and Rusted has 1 players at the moment. The average player count for the last seven days is 1, and the highest point was 4. In the past 48 hours, the peak activity occurred at 05:00 UTC, averaging 3 players.

How does Busted and Rusted compare in server rankings?

For player hours in the last seven days, Busted and Rusted ranks #3,844 and is in the top 17% of all ranked servers.

About the server

What is the uptime and reliability of Busted and Rusted?

Right now, Busted and Rusted is up. Based on the uptime it reports, the last restart was about 7 hours ago. In the last 7 full days, it was up for 160 of 168 hours, which is 95% uptime. Its first appearance in Rust Player Count was on 18 September 2026.

What is the Rust version for Busted and Rusted?

Rust network protocol 2634 and build 167781 on Linux is what Busted and Rusted uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Busted and Rusted?

There is no region published by Busted and Rusted. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 50.115.8.58:28015.

What is the performance like on Busted and Rusted?

The server ran at an average of 92 fps over the last 48 hours, never falling below 44. The maximum number of entities it carried was 151,937, which includes buildings, deployables and everything else. Memory usage reached up to 5,703 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on Busted and Rusted on wipe day?

The average busiest point in recent wipes reached 3 players. 42 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

How often does Busted and Rusted wipe?

Monthly force wipes are the sole wipes on Busted and Rusted. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 5 days 1 hours. Its tags declare wipes on a monthly schedule.

Join the server

How can I connect to Busted and Rusted?

To get in, press F1 in Rust and enter client.connect 50.115.8.58:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp125
Max players Capacity: 125 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.